Title: Trouvere/Troubadour Skill Description Clarification/Uniformity
Description:
Would just like to ask for clarification about trait scaling for the performer classes. I think the description of Metallic Fury gives sufficient info on the MuhRO Build Planner. And I think it should be the standard.
However, for Rhythmical Wave, Rhythm Shooting, and Fugue des Fleches, the wording is confusing.
This is a 2025 source so it might not be the most accurate right now: https://forum.gamer.com.tw/Co.php?bsn=4212&sn=2911073
But on here, both the formula for Metallic Fury and the other skills are multiplied to the level of Stage Manner.
Metallic Fury MuhRO Build Planner = Base damage is increased by 1.5% every 1 SPL for each learned Stage Manner level.
Metallic Fury = TWRO (3850xSlv + 1.5 x Spl x Stage Etiquette Slv) xBlv /100 (General Status)
So the wording for the skill description makes sense. It's 1.5% every 1 SPL. For a total of 7.5% SPL scaling at both skills maxed.
This is where it gets different.
Rhythm Shooting MuhRO Build Planner = When Stage Manner is learned, CON will also affect the damage. When Stage Manner is learned, base damage is increased by 5% every 1 CON.
Rhythm Shooting TWRO = (550 + 950xSlv + 5 x Con x Stage Etiquette Lv) xBlv /100 (General Status)
On TWRO, the trait part for MF and RS is kind of the same formula. The values are different but it's [number x trait x Stage Manner Skill Level]. However, it isn't the same on the MuhRO build planner. I think it can be inferred from the skill description that you only really need Level 1 of Stage Manner to have that 5 CON scaling for Rhythm Shooting cause it doesn't have the same wording as it is in Metallic Fury. If it scales from the level, shouldn't it also be worded as *"Base damage is increased by 1% every 1 CON for each learned Stage Manner level."? (On another note, if data from TWRO is followed, maybe 5 x CON x Skill Level might be too high since it's gonna be 25% per CON [Hit Physical update might have had an effect on skill scalings])
Of course, the TWRO website might not be accurate now as it is already 2026, but it would still be handy to make the skill descriptions kind of uniform with how the trait scaling is calculated and worded as well like Rhythmical Wave worded from "Base damage is increased by 5% every 1 SPL and by 50% per learned Stage Manner level" to maybe by "0.5% per learned Stage Manner level" just like Metallic Fury where it says "Against targets with Sonic Brand, the Stage Manner bonus gains an additional 0.5% per 1 SPL" instead of 50%.
TLDR:
Clarification and uniformity for Performer Skill description formula on traits
- Metallic Fury = perfect wording and formula matches the other website
- Rhythmical Wave = wording and maybe check scaling if it should be higher. I think it makes sense for Rhythmical Wave to have a higher scaling than Metallic Fury (just as it's shown in TWRO website vs MuhRO Build Planner formula) but this is me applying logic to gravity formula
- Rhythm Shooting = wording and maybe check scaling if it should be higher
- Rose Blossom = wording is good. But maybe check scaling if it should be lower
or actually higher - Fugue des Fleches = very vague scaling information and i also can't provide a source on my end
Why is this a good idea?
Would help players understand what the actual scalings are.
What risks or downsides does it have?
Not really sure haha
Additional Info:
https://forum.gamer.com.tw/Co.php?bsn=4212&sn=2911073 - might not be reliable at all