Imported from legacy Flarum.
Original author: Hannie (Flarum #124)
- HTF 2nd area, remove the character lock upon talking to the worker
- Charleston Crisis: skip the speaking part before last boss room once you have completed.
- Ghost Palace 3rd room cutscene either able to skip after completion or able to trigger mobs spawn right away
This wont make or break the game but at least makes the grind more bearable from my pov.