Imported from legacy Flarum.
Original author: coffee (Flarum #668)
Currently it is necessary to speak to the NPC in Farim Basin, and when the instance ends, return to get the reward. Remove these options and make the instance simpler and faster to do.
Imported from legacy Flarum.
Original author: Aqua (Flarum #629)
I’m with this, having to talk to different NPCs in different maps just makes the instance unnecessarily longer.
Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)
I’m surprised anyone actually does this instance. I hope it’s not for the coins, because there are far better, faster options.
Imported from legacy Flarum.
Original author: coffee (Flarum #668)
@EvilLumi This is for the coins and the MVP card drop.
$$
$$
Imported from legacy Flarum.
Original author: myntsu (Flarum #1047)
Currently Temple of Demon God instance teleports you here, requiring you to talk with Commander Hibba Agip to enter the daily instance.

Then either walk to the instance, or teleport to Bios Island/Morse Cave to enter, talking with Guardian Nidhogg.
My suggestion is to:
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Make a copy of Commander Hibba Agip at moro_cav 44, 71 and Adjuntant Abidal at moro_cav 44, 71, so we can grab the daily from here.

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Teleport you at moro_cav 44, 66 when you select Temple of Demon God instance.
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Teleport you at moro_cav 44, 66 again when you talk with Guardian Nidhogg after killing the MVP inside the instance.
Imported from legacy Flarum.
Original author: sakura (Flarum #1074)
i think this has been accepted? Simplify the dynamics of the Temple of GOD instance - MuhRO Forum