Description:
Add a party statistics summary for Tower of Trials (ToT) runs.
The idea would be to show some fun performance statistics for everyone in the party after the run ends, similar to an end-of-run scoreboard.
For example:
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Highest Melee Physical Damage
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Highest Ranged Physical Damage
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Highest Magic Damage
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Highest Total Damage
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Most Damage Taken
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Most Healing Done
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Most Healing Received
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Possibly other relevant statistics that are already tracked by the server
The statistics could show both the player’s name and the corresponding value.
Why is this a good idea?
The main purpose is simply fun and additional feedback after a ToT run.
Tower of Trials is a very difficult instance, and parties will often finish their run without actually reaching the final floor. Having a statistics recap would still give players something interesting to check after every attempt, regardless of how far they managed to progress.
It could also make repeated runs more entertaining, since players could compare their performance between attempts, different builds, or different party compositions.
This is not intended to provide additional rewards or affect progression. It would just be an informational feature.
What risks or downsides does it have?
There should be little to no balancing impact, since the feature would only display statistics collected during the run.
Some possible considerations are:
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Tracking detailed combat statistics for every party member could have a small performance impact depending on how combat data is currently handled.
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Damage should probably be separated into Melee Physical, Ranged Physical, and Magic to avoid misleading comparisons between very different builds.
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Statistics should only include actions performed inside that specific ToT run.
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Some categories may need additional rules, such as whether overhealing counts as healing done.
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A global ranking could favor certain classes, party compositions, buffs, or specific floors, so some normalization or category separation might be necessary.
There is also the possibility of players becoming overly competitive about the numbers, but since this would mainly be a fun statistics feature, I don’t think it would be a major issue.
Additional Info:
Since Tower of Trials is very difficult and reaching the final floor is relatively rare, I don’t think the statistics should depend on completing the instance.
Instead, after leaving the instance, the party could check the results through the ToT NPC outside the instance.
For example, the NPC could have an option such as:
View Last Run Statistics
This would display the statistics from the party’s most recent ToT attempt, regardless of whether they cleared the tower or were defeated earlier.
The results could include something like:
Last ToT Run Statistics
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Floor Reached: 47
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Total Damage: Player A — 8,421,550,320
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Melee Damage: Player B — 4,210,332,100
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Ranged Damage: Player C — 6,833,120,450
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Magic Damage: Player D — 5,122,840,700
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Damage Taken: Player E — 2,410,550,200
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Healing Done: Player F — 1,830,220,400
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Healing Received: Player E — 1,520,110,300
It could also be interesting to show the top 3 players in each category instead of only the highest value.
Another interesting extension would be a game-wide ToT ranking on the MuhRO website.
For example, the website could have leaderboards such as:
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Highest Total Damage in a ToT Run
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Highest Melee Physical Damage
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Highest Ranged Physical Damage
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Highest Magic Damage
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Highest Healing Done
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Highest Damage Taken
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Highest Floor Reached
This could be separated by class or damage type to make the comparison more meaningful.
A global leaderboard would give players another fun reason to optimize their builds and compete for high-damage records, without necessarily attaching any rewards to it.
The overall goal would be to provide both a post-run party recap and, optionally, a broader server-wide statistics leaderboard for players who enjoy comparing performance and pushing their builds.