Revert mob density in Illusion Dungeons

Imported from legacy Flarum.
Original author: boembchen (Flarum #264)

With the on going episodes, new equipment and outdated equip - where illusion is just a small part of it now - I suggest we revert the mob density to the old days.

Thanks for reading.

Imported from legacy Flarum.
Original author: mseifer (Flarum #214)

Well, some of the new mob density like moonlight is good, but labyrinth is terribad

you mean to give all dungeons a good mob density ?

Imported from legacy Flarum.
Original author: boembchen (Flarum #264)

@mseifer

just revert all illusions dungeons back to the old density. It was „worth“ to lvl and farm there. Now it’s…just bad and slow.

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

@boembchen But you are suggesting to make all illusion dungeons worse again, except lab which got reduced density

Imported from legacy Flarum.
Original author: cheverlotte (Flarum #605)

A revert on Illusion Labyrinth nerfs would be nice. The rest of the Illusion Dungeons can stay as is, makes it more enticing to level and progress there, especially as a newbie.

Imported from legacy Flarum.
Original author: boembchen (Flarum #264)

@Muh really? They all feel slow now ;s

Than only lobby back to old days

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

Moving it to rejected