Quest reward ratess

Imported from legacy Flarum.
Original author: crazygari (Flarum #1214)

make it x25 as drop rates. when i made mora daily quest and got 5 mora coins my desire to continue playing evaporated

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

-1

We got the Power of Multichars here and Multi Clienting.

You want more, go the extra mile :slight_smile:

Imported from legacy Flarum.
Original author: Sagii (Flarum #369)

there are other (easier) ways to get mora coins. iirc.

Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)

I don’t mean to sound aggressive but this is the second suggestion you’ve made to massively increase droprates for a very specific piece of content without explaining why they should be increased.
It gives the impression you just want to make your immediate farming faster without thinking about what happens afterwards, giving the threat “my desire to continue playing evaporated” doesn’t help with this look.

If you genuinely believe it’ll be better for the health of the serve to make these sudden, large earlygame quest reward increases then you should take the time to explain why they would be good, otherwise it just comes off as you wanting the reward without the work.

Imported from legacy Flarum.
Original author: crazygari (Flarum #1214)

dont people choose a midrate server to get a reward with less time spent? is this not a sufficient explanation? i play games not for work and yes i want if not 25 but at least x10-15 quest reward on 50/25 server. and what can happen if a lot of cheap non-endgame items will appear on the market, given that the npc already have illusion items for 2.5m

Imported from legacy Flarum.
Original author: invaderlum (Flarum #1066)

You can buy mora coins at paramk
You can farm geffenia or cursed abbey (iirc) to get Ur Plate and Ring of archbishop and exchange it to mora coins.

I forgot the NPC name but he is located inside mora.

Imported from legacy Flarum.
Original author: crazygari (Flarum #1214)

hm i didnt know about that way. got 30 coins per 20m by farm abbey zombies with superganker. but anyway my suggestion still active

Imported from legacy Flarum.
Original author: Choi (Flarum #323)

Yeah it never made sense to me that this server has up to 25x drop rate, but rewards from doing quests and instances are stuck at 1x.

It’s fine because that’s what we’re used to, but often times we do quests and instances without considering the turn in rewards from it at all.

For instance, the Clock Tower Basement quest for killing 5000 monsters inside of it gives 3 clock gear which might as well be nothing. Similarly, things like episode side quests give rewards that are just not really worth doing them for. for example, episode 19 side quests give 2 flower petals each, and episode 18 side quests give 6 amethyst fragments each.

Instances and quests where the main rewards are from mob/mvp drops are the only ones that gain the benefit from the increased drop rates (e.g. Fall of Glastheim mvp has increased drop rates on its item drops). Whereas the turn in quests don’t get any benefit and are just 1x.

So I would be down for a buff to quest rewards that give a reward upon completion. Maybe 25x is too much, but some increase would make sense.

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@crazygari You have every right to feel confused and burdened. This is indeed advertised as a midrate, but some people here can’t seem to comprehend that.

Imported from legacy Flarum.
Original author: LAC (Flarum #464)

Somehow asking for a reward increase is seen as ‘selfish’ while most of the people against it here are begging for ‘muh instance spam pls gib’ or ‘pls remove 2 char requirement i wan mvp card’.
Oh the beautiful hypocrisy

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

Moving to rejected.

The reason behind it is simple…Porting every minute back just for quests is not only annoying for most peep, but if you make it effective for 1 person, then 1 person with 10 Alts would break everything. Its super hard to balance in generell.