Poring Instance Unreal - Massive Lags

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

Hey all,

the poring instance unreal is causing massive lags for everyone from our party. Doesnt matter what PC you got or how fast your internet is.

We tried @hideplayers @hidepets and disabled the Damage Numbers. Also we disabled effects /effect.

After trying everything, we think that the Red Text the Porings are spamming when you attack them is causing this issue.

Anything the GM Team can do? Under this situation doing the instane is feasible anymore.

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

@Josh What exactly are you doing to get these lags?

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

@Muh

Usually we mob the whole section and kill them in the minibossroom.

The more you mob the heavier the lags get. We got some players that lag so hard, they see us fighting in zeitlupe while the others are already in the 2nd part or even 3th part of the map.

Imported from legacy Flarum.
Original author: hutchef (Flarum #1212)

I’m in the first fight before the boss in the client, while others are already at the final boss.

Maybe, like Josh mention, the red text is the issue.

nodrop, hidepet, hideplayer, graymap - the only thing I don’t use yet is Alt+F4 :wink:

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

I remember that we had an similar problem when Monster used to scream their Attacks. As far as I remember that feature got removed and fixed the lag?

Maybe its something similar here?

Today it was even wors during our run. At this point, you can either ,waste your time" and kill them one by one or in very small batches (and thus the instance will take forever, not making it worth the struggle for ,just one coin") or die to lag and suffer an client crash :smiley:

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

Just tried with the change. It got slightly better but it still lags like hell with client freezes and white screens + diashow.

Maybe its the sheer amout of Skills they are spamming XD?

Now that the red text is gone, you can see them spamming 10912380 skills per second XD

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

@Josh Does it start when you start your skill spam?

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

@Muh

@Muh

It starts lagging when there are a few Porings mobbed. They cast skills that makes it laggy.

But when we start to DPS the Porings its GameOver XD.

Imported from legacy Flarum.
Original author: Josh (Flarum #225)

After testing I can share more Infos:

Mobbing the Porings is causing some lags but overall its manageable.

As soon as the Players arive and starting to attack it kills the screen causing massive lags/freezes.

However: If i use @hideplayers it stops the lags coming from the players

I use /effect off; ShowNoDamage; @Hidepets

Imported from legacy Flarum.
Original author: strongcoffeeh (Flarum #1546)

maybe this related to lags when your equipment window is open?