Imported from legacy Flarum.
Original author: Muh (Flarum #1)

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Events
- Halloween Event has ended
Instances/Dungeons/Quests
Note: While many map monster densities have been changed officially we applied this change with our idea so monster counts will now differ in most advanced dungeons compared to official.
- Illusion of Moonlight:
•
monster population increased by about 169% - Illusion of Frozen:
•
monster population increased by about 129%
•
monster’s base exp increased
•
monster’s lvl, job exp, hp, attack decreased - Illusion of Vampire:
•
monster population increased by about 104%
• monster’s hp, attack, exp increased - Illusion of Teddy Bear:
•
monster population decreased by about 10%
• monster’s lvl, exp, hp, attack increased
• Yellow Teddy Bear will no longer use Storm Gust - Illusion of Abyss
•
monster population increased by about 9% on floor 1
• floor 1 now contains Ominous Solider/Permeter only
•
monster population increased by about 86% on floor 2
• floor 2 fixed the amounts of different monsters
• Ominous Assaulter’s Sonic Blow is now weaker
• Ominous Heater will no longer use Magma Eruption - Illusion of Luanda
•
monster population increasedby about 34%
• Ancient Wootan Shooter will now use Piercing Attack instead of Stun Attack - Illusion of Labyrinth
•
monster population decreased by about 18%
• fixed the amounts of different monsters
• Poporing of Chaos will no longer use Agi Up - Illusion of Twins
•
monster population increased by about 11%
• Diligent Soldier Andre will no longer use Power Up
• all monster’s elemental attacks are now weaker - Illusion of Underwater
•
monster population increased by about 60% on floor 1
•
monster population increased by about 11% on floor 2
• Abysmal Swordfish will now use Move Coordinate instead of Ignition Break
• Abysmal Sedora will now use Frost Diver instead of Water Ball
• Abysmal Phen will now use Cold Bolt instead of Teleportation - Thanatos Tower
• Horror of Thanatos will no longer use Helm Break
• Resent of Thanatos will no longer use Weapon Break
• Regret of Thanatos will no longer use Armor Break
•
monster population increased by about 25% on floor 9
•
monster population decreased by about 25% on floor 11
•
monster population decreased by about 13% on floor 12 - Einbech Dungeon Floor 3
•
monster population decreased by about 31% - Abyss Lake Floor 4
•
monster population increased by about 93%
• Trease Mimic will no longer use Agi Up - Odin Past
•
monster population increased by about 28% - Magma Dungeon Floor 3
•
monster population decreased by about 43% - Abyss Glast Heim
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monster population increased by about 124% - Niflheim Dungeon Floor 2
•
monster population increased by about 15%
•
reduced Grote’s chance to drop Deadly/Bloody Branch slightly
with this change and the switch to Timbers, there will be more bloody branches available, but they will be split between more players. - Amicitia Dungeon
•
monster population increased by about 40% on floor 1 - Rudus Dungeon
•
monster population increased by about 147% on floor 1
•
monster population increased by about 186% on floor 2
•
monster population increased by about 93% on floor 3
•
monster population increased by about 57% on floor 4 - Varmundt Biosphere
• Ice:
monster population increased by about 19%
• Grass:
monster population increased by about 68%
• Death:
monster population increased by about 53%
• Temple:
monster population increased by about 53%
• Venom:
monster population increased by about 65%
• Soul:
monster population increased by about 67% - Clock Tower Underground Basement
•
monster population decreased by about 38% - Power Twisted Plains
•
monster population increased by about 52% - Mjolnir Underground Cave
•
monster population decreased by about 19%
•
Timbers will now drop Deadly / Bloody Branch instead of Zelunium
with this change and the change to Grote, there will be more bloody branches available, but they will be split between more players. - Oz Dungeon
•
monster population decreased by about 35% on floor 1
•
monster population increased by about 24% on floor 2 - Abandoned Pit
•
monster population decreased by about 20% on floor 1
•
monster population decreased by about 28% on floor 2 - Snake God’s Warmth
•
monster population increased by about 8% on floor 1 - Tartaros Storage
•
monster population increased by about 227% on floor 1
•
monster population increased by about 375% on floor 2 - Large Bath Meditatio
•
monster population increased by about 135% - Library Hall of Memories
•
monster population increased by about 185% - 2nd Power Plant
•
monster population increased by about 99% - Alice Twisted Madness
• fixed to account players on hardmode floor 2 as to be part of the party at final stage’s party check
• Instance Time Limit now is 30 min
• a timer will start as soon as you talk to Alice
• White Rabbit will make announcements when timer reaches 1/10/20 min.
• timer stops as soon as the boss has been defeated
• Rewards will be halved if you defeat the boss after the timer reaches 20 min (half of 1 is 0)
Items/Item handling
- fixed Lich Lord Card combo proc chance to be 3% (was 2%)
- all costume effect stones (4th slot headgear) are now independent of position
- zeny prices of Illusion Dungeon Equipment (Illusion xyz) has been adjusted (in most cases reduced)
- fixed Experience Shadow Weapon to be selectable for Shadow Refine Hammers
- fixed Foreign CD In Mouth minimum required level to be 10
- fixed Jitterbug Card to reduce damage from neutral elemental enemies
- fixed Chimera Sculpture, Deciduous Branch, Jelly Core to be worth some zeny when selling to NPC
- fixed Poison Toad card to use Envenom with the caster’s Envenom level if skill is learned
- fixed some item descriptions
NPC
- Tossit (Item Recycler) now accepts Illusion Dungeon Equipment (Illusion xyz): you will get Illusion Stones
- renamed Ominous Assulter to Ominous Assaulter (ignoring card illustration here)
- renamed Wanderer to Wander Man
- renamed Poisonous Toad to Poison Toad
Roby can now craft Cyclop’s Eye
Sandra can now convert Goblin Mask into a costume- changed all appeareances of Elena Bolkova to Elena Volkova
Donation Shop
- removed Halloween related Costume Eggs
- switched October Egg to November Egg
- added Costume Sakura Branch
- added Costume Poring Syringe
- added Costume Moonlight Bell
Skills
- fixed Dragon Breath (Water) to no longer scale twice from P.Atk
- Dragonic Breath HP/SP scaling has been increased (this is not a final fix yet, it’s still too low)
- fixed Dissonance Damage to 310% on lvl 5 (was 150%)
- fixed Enchanting Shadow’s duration to increase per level (unchanged duration at level 5)
- fixed Ultimate Sacrifice’s duration to be 20 seconds longer at all levels
- fixed Holy Shield’s duration to increase per level (unchanged duration at level 5)
- fixed Abyss Slayer to heal 100% HP / SP on usage
- fixed Kunai - Distortion: only 5 zones can be active at a time
- fixed Howling of Chul Ho (buffed state) - skill ratio was 100% per level higher than intended: is now 8750% (was 9450%)
- fixed Hyunrok Breeze - skill ratio was 50% higher than intended: is now 5900% (was 5950%)
Other
- Unequipall now behaves like it officially would: unequipping everything in the selected tab (all equip or all costumes)
- Increased Player maximum HP limit to 11,000,000
- HP/SP values have been updated:
• Dragon Knight:
HP increased by 1% at max lvl,
SP increased by 54% at max lvl
• Arch Mage:
HP increased by 10% at max lvl,
SP increased by 16% at max lvl
• Cardinal:
HP increased by 12% at max lvl,
SP increased by 12% at max lvl
• Shadow Cross:
SP increased by 52% at max lvl
• Meister:
HP increased by 1% at max lvl,
SP increased by 18% at max lvl
• Windhawk:
HP increased by 11% at max lvl,
SP increased by 49% at max lvl
• Imperial Guard:
HP increased by 6% at max lvl,
SP increased by 11% at max lvl
• Elemental Master:
HP increased by 28% at max lvl,
SP increased by 17% at max lvl
• Inquisitor:
HP increased by 16% at max lvl,
SP increased by 74% at max lvl
• Abyss Chaser:
HP increased by 11% at max lvl,
SP increased by 68% at max lvl
• Biolo:
HP increased by 11% at max lvl,
SP decreased by 6% at max lvl
• Troubadour:
HP increased by 13% at max lvl,
SP increased by 65% at max lvl
• Trouvere:
HP increased by 19% at max lvl,
SP increased by 65% at max lvl
• Star Emperor:
HP adjusted by -50% at lvl 99 up to 0% at lvl 200
• Sky Emperor:
HP increased by 9% at max lvl (SP is being unchanged because of missing data)
• Soul Reaper:
HP adjusted by -19% at lvl 99 up to +36% at lvl 200
• Soul Ascteic:
HP increased by 64% at max lvl,
SP increased by 48% at max lvl
• Kagerou / Oboro:
HP adjusted by -23% at lvl 99 up to -5% at lvl 200
• Shiranui:
HP increased by 11% at max lvl (SP is being unchanged because of missing data)
• Shinkiro:
HP increased by 19% at max lvl (SP is being unchanged because of missing data)
• Rebellion:
HP increased by 5% at lvl 99 up to 24% at level 200
• Night Watch:
HP increased by 33% at max lvl,
SP increased by 120% at max lvl
• Summoner:
HP decreased by 1% at level 99 up to 14% at level 200
• Spirit Handler:
HP decreased by 15% at max lvl,
SP increased by 29% at max lvl
• Hyper Novice:
HP decreased by 3% at max lvl,
SP decreased by 8% at max lvl - Prontera has returned to “normal” (this might change soon again)
- Eden Entrance moved to prontera 165, 167
- Equip Enhancement Entrance moved to prontera 139, 150
Homepage
- Item Grade Information has been added in Vending History Tab
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