Patch Notes #79 ~ 07 September 2023

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

Fixed, fixed, fixed, fixed, fixed… :bug:


Events

  • Dart: Teleport is no longer blocked nearby the target area. Fixed an issue that allowed to jump into target area.

Items/Item handling

  • fixed Royal Guard Stone II (Garment) / Paladin Stone II (Low) combo bonus (mixed with Top combo)
  • fixed Royal Guard Stone II (Garment) / Paladin Stone II (Top) combo bonus (mixed with Low combo)
  • fixed Royal Guard Stone II (Garment) / Royal Guard Stone (Upper) combo to increase Genesis Ray damage (was sp rate)
  • fixed Crow Baron Card / Crow Duke Card combo bonus (Lightninb Bolt bonus was missing)
  • fixed Magic Swordsman Thanatos’s Sword / Red Force Pendant or Blue Mental Pendant combo (+50 MATK missing)
  • fixed Brutal Shadow Shield (1% resist missing)
  • :light_bulb:Shining Angel Wings will follow Character position (this does not change anyting about directions)
  • fixed Solid Dagger (all elemental damage bonus missing)
  • fixed Wicked Cross (Framen damage bonus too low, heal bonus missing)
  • fixed some cards to influence incoming elemental damage instead of incoming damage from certain enemy property (some equipment may be affected, too):
    • Tatacho/Jitterbug/Stem Worm of Chaos/Rigid Blazer Card (Neutral)
    • Aqua Elemental/Wood Goblin/Poporing of Chaos Card (Water)
    • Draco Card/Wood Goblin/Stem Worm of Chaos/Hallucigenia Baby (Earth)
    • Luciola Vespa/Hunter Fly of Chaos Card (Wind)
    • Centipede/Twin Caput/Sidewinder of Chaos Card (Poison)
    • Cornus Card (Holy)
    • Dark Shadow/Rakehand Card (Shadow)
    • Fire Sandman/Golem/Muspellskoll/Rigid Explosion Card (Fire)
  • fixed Cursed Servant Card HP recovery bonus to be 50% (was 30%)
  • fixed Creator Stone (Mid) (incoming heal bonus was missing)
  • fixed Poe Richard Card’s missing bonus
  • fixed Perfect Hit bonus on items to stack (only highest value was active before)
  • fixed Brain Sucker Card’s hp leech chance to be 1% (was 0.1%)
  • fixed Goblin King Card to provide ATK% (was all class bonus)
  • fixed Hallucigenia Baby Card to reduce magical damage from small size monsters
  • fixed Automatic Orb (Wave Break) to increase Sonic Wave damage (was reducing cooldown)
  • fixed Ice Flower Spell (Dragonic Breach) to increase Dragonic Breath damage
  • fixed Ice Flower Spell (Boost Cannon) to increase Spark Blaster damage
  • fixed Ice Flower Spell (Vulkan Boomerang) to increase Triple Laser damage
  • fixed Ice Flower Spell (Tornado Swing) to increase Mighty Smash damage
  • fixed Ice Flower Spell (Hell Tornado) to increase Explosive Powder damage
  • fixed Ice Flower Spell (Acid Explosion) to increase Mayhemic Thorns damage
  • fixed Ice Flower Spell (Breeze Shooting) crit% damage bonus for refine 9/11 to be 15% each (was 10% each)
  • fixed Ranger Stone (Top) to decrease ACD for each 2 levels of Ranger Main (was for each level)
  • fixed Critical Shadow Armor combo to no longer increase CRI
  • fixed Temporal Circlet (Sura) Knuckle Arrow bonus to be 20% for each 3 refine (was 10%)
  • fixed Temporal Circlet (Summoner) to provice long ranged % bonus (was missing)
  • fixed Caster Shadow Equipment to provide VCT reduction
  • fixed Wickebine’s Black Cat Ears-LT +7 bonus to increase all elemental damage (was earth only)
  • fixed Varmundt Glade Rune Armor to increase incoming heals (was outgoing)
  • fixed Muqaddas Sharman missing grade bonus
  • fixed Flush Detecting Staff missing 15% fire/wind damage bonus
  • fixed Flush Weapons to no longer keep/have line enchants
  • Special Hat Hammer is now usable on:
    • Officer’s Hat-LT [1]
    • Drooping Thanatos’s Dolor-LT [1]
  • Drooping Thanatos’s Dolor can now be reformed into Drooping Thanatos’s Dolor-LT (Armor Lesser / Intermediate)
  • Drooping Thanatos’s Dolor-LT can now be enchanted at go 50 (Thanatos Equipment)
  • Officer’s Hat can now be reformed into Officer’s Hat-LT (Armor Lesser / Intermediate)
  • Officer’s Hat-LT can now be enchanted at go 50 (Officer’s Hat-LT)
  • Red Force / Blue Mental Pendant can now be reformed into Red Force / Blue Mental Pendant-LT (Armor Advanced, enchants will be removed)
  • Red Force / Blue Mental Pendant-LT can now be enchanted at go 50 (Thanatos Equipment)
  • Magic Swordsman Thanatos’s Sword can now be reformed into Magic Swordsman Thanatos’s Sword-FA (Armor Lesser / Intermediate)
  • Sea Otter / Seal Mini Fan can now be reformed into Sea Otter / Seal Mini Fan-LT (Armor Advanced, enchants will be kept)
  • Sea Otter / Seal Mini Fan-LT can be enchanted via new item at Muzaszir: Fan Modification Kit EX
  • fixed Empty Test Tube weight
  • fixed Costume Glory Flag (Red)'s alignment for some classes
  • fixed some item descriptions

NPC

  • fixed Venom Enhanced Chimera to have Boss-protocoll

Donation Shop

  • added Be Stylish Egg
  • added Strong Hair Egg
  • added Chibi Aida
  • readded Chibi Icecold (was removed unintentionally earlier)

Note: dear gamblers, we’ve looked a little bit further into the past ~

Skills

  • fixed Judgement Cross cooldown to be 5 seconds
  • fixed Shadow Exceed to not have after cast delay
  • fixed Wind Hawk Traps to have reduced duration on lower skill levels
  • fixed Overslash AP recovery to be 3 (was 2)
  • fixed Potent Venom’s Res pierce to be 2% per level (was 3%)
  • fixed Soul of Heaven and Earth to no longer provide physical enemy property bonus and to take effect immediatly
  • fixed Talisman of Five Elements to provide magical bonus vs enemy property (was increasing attack element bonus)
  • reverted custom range of Sould Destroyer to official value
  • fixed Sonic Wave to no longer deal 3 times higher damage than intended
  • fixed Soul Vulcan Strikes SPL scaling to be 3 (was 15)

PvP / GvG

  • all castles have been reset
  • castles per WoE per area reduced to 2
  • castle treasures will now spawn upon entering the treasure room
  • amount of treasures has been doubled

Other

  • fixed critical hit chance to increase by base level / 10
  • fixed rounding for luk based crit chance
  • fixed an issue that could cause to block zeny distribution to far away characters

Earlier changes (already live)

  • Kachua: fixed providing wrong version of Cloak of Survival

:light_bulb:= community suggestion

Imported from legacy Flarum.


AM SVS main rn

Imported from legacy Flarum.
Original author: Misao (Flarum #373)

fixed Perfect Hit bonus on items to stack (only highest value was active before)

You mean I’ve been stacking these for nothing until now? :flushed_face:

Imported from legacy Flarum.
Original author: alizanovic (Flarum #215)

again, where is our episode 14 skip tickets?

Imported from legacy Flarum.
Original author: mseifer (Flarum #214)

fixed critical hit chance to increase by base level / 10
fixed rounding for luk based crit chance

what does this mean ?

Imported from legacy Flarum.
Original author: SorryFace (Flarum #518)

Congrats muhro you just lost AM main players nice nerf. hope to see more nerf on other classes

Imported from legacy Flarum.
Original author: R_Zoro (Flarum #207)

@SorryFace If nerfs are necessary for other classes then they will be actualized lol. Thanks MuhRO Team for the updates.