Imported from legacy Flarum.
Original author: Muh (Flarum #1)

Last week of january, last week of all the xmas themed costumes ~
Events
- fixed some issues with Event Portal
Pets will no longer be incubated upon entering event maps but will be hidden instead- Bloody Orc Run: now has two checkpoints that will increase your rewards (even if you lose)
- Dodgeball: now increases your rewards for each kill
- Slots: Costumes in Lucky Bells Box have been changed
- Bombring (Automated): there’s now more room to move
- Winter Town Defense:
• slightly increased required amount of attacks to be qualified for rewards
• if you didn’t participate in defending of the town on a successful run, you will be locked out of the event for a day
Instances/Dungeons/Quests
Last Room:
• Gravity Safety Device will no longer be handed out and will no longer be required to teleport to the entrance
• Using the shortcut will now require you to have completed Last Room once (or skipped EP 15)- Biosphere Depth 1:
• monsters will no longer use Emotions (aka. turning passive)
• monsters will no longer use Hiding
• fixed monsters to use Death Grasp less frequent
• Anolians will now use Diamond Dust - Thor’s Volcano F3: fixed some cells to no longer be accessible
Items/Item handling
- fixed Costume Dreaming Rose layering
Expedition Prize Box will no longer contain lvl 1+2 Essences, but level 3 only- fixed Costume Moon and Stars position
- fixed Boots of Good and Evil Refine Hammer to accept carded items
- fixed Einbech Weapon + Safety Pendant B combo to reduce magical damage from all size enemies (was reducing physical damage)
MVP Cards are now prefixed with “[MVP]” in their name- fixed mixed up Zelunium / Ore images
- fixed various garment layer issues on almost all classes (e.g. when sitting, attacking, walking, etc.)
NPC
- Sorcerer Pudding (Bio Weapon / Armor Enchantment):
• fixed so duplicate equipments can no longer be mixed up after enchanting
•
removed all low rolls of possible enchants - Bio 5 Headgear Enchanter:
• fixed so duplicate equipments can no longer be mixed up after enchanting
Doil now sells Expedition Prize Boxes
Beelzebub will now spawn in its real form in Cursed Abbey and Endless Tower- fixed Verdant Cornus to no longer user Reflect Shield
Healer will now remove Steel Body
Floating Book: can now craft Genealogy of Flame/Thunder/Ice/Earth God
Skills
- fixed Crystal Impact area size for Skill Level 1
- fixed Shield Shooting area size for Skill Levels 1-2
- fixed Gloomy Shyness:
• Cooldown is now 60 seconds (was 10)
• no longer reduces Flee / Attack Speed
• no longer interacts with other songs (cancelling / being cancelled) - fixed missing status Icons for: Poison, Curse, Silence, Confusion, Blind, Deadly Poison
- fixed Mystical Amplification fixed casting time to be irreducible (except by Sacrament)
- fixed Pyrexia to add 15% to base value of skills (was affecting normal attacks only)
- fixed Shadow Warrior to no longer vanish when being attacked
- updated White Imprison success chance and duration resistance (this might require another update):
• chance is 40% + 10% x Skill Level vs monsters; 20% + 10% x Skill Level vs players
• duration resistance is 1 second per 20 VIT and 20 LUK for monsters; 1 second per 20 STR for players
PvP / GvG
additional information will now be displayed if you kill a player and if you get killed by a player
Diamond Dust Cooldown can no longer be reduced below 4 seconds
Gate of Hell: damage increase and spirit sphere cost increase have been reverted to its original state
Note: In the most recent update, we have further emphasized Sura’s snap-in, snap-out gameplay, a direction that we are not entirely satisfied with. We believe that different skills should cater to various playstyles. We will continue to assess/monitor the performance of this skill.- WoE SE:
•
HP of Barricades and Guardian Stones have been reduced by 50%
• reverted Gloomy Shyness duration to its original duration - WoE TE:
•
Skill Damage Reduction is now 60% (from 50%) - Battlegrounds
•
Gloomy Shyness Cooldown and Debuff duration are now both 20 seconds
•
Rewards for all modes have been increased
•
@voteskip command has been added (10min CD), after 4 voters BG will rotate - Conquest: fixed every 7th conquest to no longer be broken
- Rush: temporarily deactivated
- Telma updated:
• added Archer Shop
• added Doram Shop
• added some general items (Authoritative Badge, Panacea, Cure Free, Light Concentration, Enrich Celermine
• added Points to Mage Shop
• added Magic Mushroom and Paint to Thief Shop
• added Mandragora Flowerpot and Alcohol to Merchant Shop - added a new (War Badge) Vending Machine @go bg containing some non-bg bound items
Other
- base leveling curve is now less increasing for levels 1-99, especially from 80 to 99
- base leveling curve is now less increasing for levels 175-200
- job leveling curve is now less increasing for all levels for all jobs
- fixed job lvl bonus for Shadow Cross, Abyss Chaser, Elemental Master for Job Levels 51-55
- added new command @lockjob which will toggle the Job Changer to not offer Job Changes for your character
Special Channels (Discord <=> Ingame)
- #pvp channel has been added (linked to MuhRO PVP discord) - you can configure to not join the channel at Channel NPC in main office
= community suggestion