Imported from legacy Flarum.
Original author: R_Zoro (Flarum #207)
I see MuhRO’s graphics have a smooth or upscaled setting enabled great for many I’m sure but personally I prefer the original pixelated kRO/iRO look if that’s possible. I noticed almost right away and honestly I’m never been a big fan of upscaling at all but I can appreciate the graphical advancements put into this server. I’m definitely all for possible options at the end of the day. Please and thanks.
Imported from legacy Flarum.
Original author: Vorpal (Flarum #234)
Bringing this up because of the planned update
From next patch on any modification to Headgear-, NPC-, Monster- or Class-Sprites will be prohibited and blocked.
After that, using custom GRFs with the original mob sprites will no longer be an option. Please add a supported vanilla GRF or allow this kind of modification.
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
This suggestion was about the textures, which will be provided soon ~ I actually just need to pack / upload it.
About the monsters, we might revert them/some the same way we did with the headgears.
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
We’ve added a manual download at https://wiki.muhro.eu/Patcher#Original_Textures