Make Underground Cave/twisted plain more rewarding than niff2

Imported from legacy Flarum.
Original author: miria (Flarum #241)

Since these are tough maps maybe we can do the ff:

  • Add the population of timbers coz the place is hard to farm
  • More Zelunium ore/ Shadowdecon ore than Niff 2
  • Portal direct in front of Underground cave entrance

Imported from legacy Flarum.
Original author: LAC (Flarum #464)

I think zelunium droprate is fine. More Timbers would be good though.

Imported from legacy Flarum.
Original author: miria (Flarum #241)

@LAC I was thinking just the ore but maybe it’s already enough

Imported from legacy Flarum.
Original author: LAC (Flarum #464)

oh yeah unlike nif2 the ores are split between monsters in mjolnir
maybe like 3-4% raise to the ores?

Imported from legacy Flarum.

Wdym by the third one? :thinking: The warper have access to those place rite?

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

1 - will be looked into
2 - we don’t want to make the map being better in every aspect than another
3 - there’s a warper already

Imported from legacy Flarum.
Original author: Choi (Flarum #323)

@Muh I think for 2 we don’t need to make it more but they could still use some higher numbers. Right now nif2 seems a lot more attractive for both. In mjolnir 2/4 mobs give zelu and 2/4 mobs give shadowdecon at 2.19% whereas nif 2 3/4 mobs give zelu and 3/4 mobs give shadowdecon at 3.24%, so it doesn’t seem worthwhile for .14% higher on Bloody branches.