Make All Guild dungeons accessible via warper

Imported from legacy Flarum.
Original author: yurizeta (Flarum #846)

Description:
Some guild dungeons like schg_dun01, teg_dun01, teg_dun02 are inaccessible unless you do WOE and are in a guild. PVE players cannot access these zones without participating in a format that is unenjoyable to them

Why is this a good idea?
PVE players not forced to do PVP/WOE.

Mats from guild dungeons are not that profitable. So I do not see a risk to market. I just like to farm stuff and not have to buy everything.

What risks or downsides does it have?
Guild that owns the castle loses their incentive to do WOE as they no longer have monopoly of mats from these dungeons.

Additional Info:
Other guild dungeons are accessible. only some of them are not.

Imported from legacy Flarum.
Original author: Griztel (Flarum #1024)

+1

Imported from legacy Flarum.
Original author: aewuu (Flarum #575)

You don’t even need to own the castles to access these dungeons. You just need to show up for woe - that’s it.
It is one of the incentive to woe

Imported from legacy Flarum.
Original author: tamagoyaki (Flarum #1373)

-1.

As aewu said you just have to show up to WoE - that’s little to no barriers - think of it as the way you “farm for it,” it’s no different compared to PvM.

Imported from legacy Flarum.
Original author: yurizeta (Flarum #846)

@tamagoyaki

I do not understand, why are you trying to force someone to play how you want to? If you want to enjoy PVP and WOE am I forcing you to clear HOL?

Imported from legacy Flarum.
Original author: Dovezin (Flarum #1094)

@yurizeta

You are taking it to another level, keep calm.

No one is forcing you, was just point out that is a WoE content, so if you want to enter the dungeons, you need to play WoE. Easy.

Imported from legacy Flarum.
Original author: yurizeta (Flarum #846)

@Dovezin

Nah, not worked up, just confused. Hard to convey that in text :smiley:

What does a dungeon where you hunt monsters got to do with WOE? Does the dungeon drop PVP gear?

Imported from legacy Flarum.
Original author: mikukitsune (Flarum #924)

-1

You just need to walk around in the WoE castle for like 30 minutes during WoE, don’t even have to fight or interact with others. I think Muh changed it so you don’t even have to own the castle.

We’re not forcing you to PvP, but you have to do some sacrifices to get some stuff no? This is like the rare PvP content we have, might as well keep it. It’s a similar idea of you doing episodic quests to hunt and gather stuff from their respective episode maps.

Also this allows PvP players who WoE a chance to sell items from the dungeons themselves to make some zeny.

Imported from legacy Flarum.
Original author: Saurusama (Flarum #1348)

Can you enter those dungeons with a 4th job or do they have the same lvl/job restrictions as WoE:SE and WoE:TE?