Imported from legacy Flarum.
Original author: ennuwee (Flarum #370)
Hello, I’ve encountered a bug where my character retains their normal sprite while on mado. Unsure if this affects gameplay purposes, but I decided to make a report for it anyway.
Imported from legacy Flarum.
Original author: ennuwee (Flarum #370)
Hello, I’ve encountered a bug where my character retains their normal sprite while on mado. Unsure if this affects gameplay purposes, but I decided to make a report for it anyway.
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
Hi there,
do you happen to have a hint on how this happened?
Imported from legacy Flarum.
Original author: ennuwee (Flarum #370)
@Muh Hi again, if I have to guess, it was the server crash from a day ago? I tried getting my mado back when I went to the rental NPC, but it said I already had one, and when I tried some mado spells, that’s when I found out that I had it, it was just invisible
Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)
A few guildmates and I think Meister sprite is very cool and we would be willing to spend around 5k or 10k Muh Points to get kinda like an Alternative Outfit ticket that turns Mado Gear “Invisible” (Mado Gear sprite turns into Meister standard sprite), so Meister have access to all of its skills and restrictions as normal.
Imported from legacy Flarum.
Original author: Pipo (Flarum #133)
I wonder how he’ll shoot laser cannons without having them behind his back ? ![]()
Imported from legacy Flarum.
Original author: ennuwee (Flarum #370)
I enjoy the 3rd class alternate outfit a whole lot too, I’m definitely interested in an invisible mado gear
Imported from legacy Flarum.
Original author: MarcoDMS (Flarum #359)
@Pipo From the eyes, like supah man ;D
Imported from legacy Flarum.
Original author: DragonMaxter (Flarum #237)
A general “invisible mount” option would be nice. most swordie and smith sprites look nice, but the mounts take that fun away. Being able to disable any of your mount sprites would be great
Imported from legacy Flarum.
Original author: ennuwee (Flarum #370)
@DragonMaxter this is true yeah dragon knight mounts are very large and a bit of a visual clutter
Imported from legacy Flarum.
I agree since alt outfit 3rd job female RG is very good but hampered by the big gryphon.
Imported from legacy Flarum.
Original author: wilchu (Flarum #412)
If you get rid of the mount on X character what are gonna be the animation/delays handled? With Meister if you don’t have 100% VCT Arm Cannon has an obnoxiously bad animation that cuts your spam by a lot. Are you gonna maintain that behaviour? Arm Cannon is gonna have an animation even if you have 100% VCT? Also the same like for example dragon breath DK.
Imported from legacy Flarum.
Original author: zarkhaev (Flarum #227)
Bumping this, hope this can be implemented since I’m a big hater of DK’s dragon and want to breath fire out of my character’s mouth instead of dragon.
Imported from legacy Flarum.
Original author: lakadema (Flarum #470)
With the new rk sprite coming, this suggestion is really good.
The only bad thing about mado/dragons is their humongous size (specially dk, looks like a deformed crab) which takes like 3/4 of the sprite its so ugly.
Would be absolutely awesome if they could be turned invisible.