Increase Gym Pass Enlarge Weight Limit over 20

Imported from legacy Flarum.
Original author: titano5209 (Flarum #812)

Title: Increase Gym Pass Enlarge Weight Limit over 20

Description:
I would like to suggest an increase of the Gym Pass Enlarge Weight Limit level, maybe up to 50 or more even. But the number here its up to the GMs to choose. at level 50 we should get +6000 weight from how we are now.

Why is this a good idea?
Can help farming better without many travels to the npcs, especially in upper level dungeon maps
Can help arrow/talisman based classes to stock more ammo/farm for more time before go back to the npc
Can help trading high weight items in larger qunatity

What risks or downsides does it have?
I dont see any risk as long as it doesnt go up to crazy levels. +30 levels are like +6000 weight iirc (200 each pass)
Will burn some muh coins or muh vouchers also in the process.

Additional Info:
I can just make a comparison with a past ro experience i had were the gym passes added 10.000 weight each pass
it was a crazy high amount of weight limit and probably even so much that did not match properly with the natural downside of some classes. But a fair increase of gym pass skill i fell its good.

Imported from legacy Flarum.
Original author: Miyano (Flarum #1315)

There is an easy solution to the weight problem: Kafra Cards/Storage Bell thingie.

Kafra Cards are easily obtainable with Eden coins. Just use a dedicated account storage for farming and dump with @storeall.

Would just extend the time between usage of these by a little bit.

Imported from legacy Flarum.
Original author: KaptainPickles (Flarum #722)

The gym passes were just increased to 20 a few months ago. Plus every characters base weight limit was increased. I don’t see this as a necessity, so I guess -1 from me :confused:

Also, @“miya_eh”#362 is right. Kafra cards and set your first storage to a junk storage. Then its easy, kafra card → [enter key]-> @storeall (Even faster to macro that under your Alt+M settings) → close.