Increase Encroached Geffenia / Ruined Valk EXP

Description:
Please increase the EXP these to places give to 15x more. (Can be even more)

Why is this a good idea?
Right now or best place to 1x player to lvl from lvl 250 omward is UBH. But now Chapter 1 mobs got exp but compared to UBH they give 1/3 of the exp compared to normal mobs and 1/9 of champion mobs. While requiring low gear gear investment that alouding the use of EXP gear. A 15x would means that Geffenia gives like about 50% more than Champion mobs in UBH but for all mobs. But the use of Exp Gear will be lower since player will also have to account damage gear.

What risks or downsides does it have?
Players not wanting to play with some player that do not meet the gear barrier of the zone.

3 Likes

Yes please, currently the mobs in geffenia give less exp than the ones in bio grass, and are nowhere as easy and numerous.

I will check the numbers again, maybe something went wrong there

4 Likes

Just keep the official values, imho.

Chapter 1 is not the end of all RO content, Chapter 2 is just around the corner too.

The way I see it, kRO clearly made it so you have to choose between farming drops or EXP

However, we are still missing the EXP from ZeroCell mobs. I heard it is a great source of EXP, which might incentivize people to party there.

Then why are all the old farming maps the places with the most exp per monster?

Toxit gives 4,576,122 base exp according to divine pride. On a rate 50 exp it should be 228,806,100 and on the muh wiki it’s 57,201,50. Unless I’m misunderstanding something it shouldn’t be that low

2 Likes

I mean I wouldnt even mind increasing Exp Rates for certain “new” maps or creating some kind of Kill quest (like on the Main Board or even Eden Board) to reward people for farming/leveling in certain maps.
I mean Chapter 1 in generel has some cool maps, like Brymir which is kinda good with mob amount but the Exp and all suckz…

Im all for variation, even more for places over Lvl 200+. I mean peeps dont enjoy sticking in Abyss 4 for like 50-60 Levels lol
Personaly I would Level in Brymir/Muspell or other Chapter 1 Maps if the options would be there with good result. Same in Ancient Temple or Niff Pumpkin Farm.

I wasn’t aware of the discrepancy, in Muh I trust :folded_hands:

1 Like

Gonna revive this because after last patch we got changes but not enough and we may have a fluke somewhere.

After Adding all data in a sheet I found out that

Ancient Temple Ahket / Ruined Valkyrie Realm / Eroded Geffenia

Are giving half the exp they should

I remember also that ATA, UBH & NPF were advertised as Leveling dungeons that is why they have inflated exp and even more inflated exp on champions mobs

The problem is that we are kind of sick of just using 1 place to level from 250-275 in this case UBH.

First thing is to fix the exp of ATA / RVR / EG.
Second I would like to increase the exp of champion mobs on RVR & EG from 1.5x base mobs exp to 3x same as UBH, ATA, NPF.

That way we can have a progression to Chapter 1 maps at lvl 265.

BTW we don’t have the champion mob “Chief Knight of Abyss”

1 Like

Champion Mob Abyss Knight exist in Encroached Geffenia, they’re just not huge in numbers.

source: before ZeroCell, they’re the ones that didn’t die in one tap from my SX, it’s slightly higher hp than the usual AK.

Well it seems that it got purge somewhere

It’s in DB, the keyword you search is slightly different.

@Titano can confirm as i duo with him during Pre-ZeroCell era, only that particular Champion mob feels a bit thicker, 7b hp as compared to 6.7b.

ok ok, thanks. I just hope that Muh see the exp table above then