Description: Please increase the EXP these to places give to 15x more. (Can be even more)
Why is this a good idea? Right now or best place to 1x player to lvl from lvl 250 omward is UBH. But now Chapter 1 mobs got exp but compared to UBH they give 1/3 of the exp compared to normal mobs and 1/9 of champion mobs. While requiring low gear gear investment that alouding the use of EXP gear. A 15x would means that Geffenia gives like about 50% more than Champion mobs in UBH but for all mobs. But the use of Exp Gear will be lower since player will also have to account damage gear.
What risks or downsides does it have? Players not wanting to play with some player that do not meet the gear barrier of the zone.
Then why are all the old farming maps the places with the most exp per monster?
Toxit gives 4,576,122 base exp according to divine pride. On a rate 50 exp it should be 228,806,100 and on the muh wiki it’s 57,201,50. Unless I’m misunderstanding something it shouldn’t be that low
I mean I wouldnt even mind increasing Exp Rates for certain “new” maps or creating some kind of Kill quest (like on the Main Board or even Eden Board) to reward people for farming/leveling in certain maps.
I mean Chapter 1 in generel has some cool maps, like Brymir which is kinda good with mob amount but the Exp and all suckz…
Im all for variation, even more for places over Lvl 200+. I mean peeps dont enjoy sticking in Abyss 4 for like 50-60 Levels lol
Personaly I would Level in Brymir/Muspell or other Chapter 1 Maps if the options would be there with good result. Same in Ancient Temple or Niff Pumpkin Farm.
Ancient Temple Ahket / Ruined Valkyrie Realm / Eroded Geffenia
Are giving half the exp they should
I remember also that ATA, UBH & NPF were advertised as Leveling dungeons that is why they have inflated exp and even more inflated exp on champions mobs
The problem is that we are kind of sick of just using 1 place to level from 250-275 in this case UBH.
First thing is to fix the exp of ATA / RVR / EG.
Second I would like to increase the exp of champion mobs on RVR & EG from 1.5x base mobs exp to 3x same as UBH, ATA, NPF.
That way we can have a progression to Chapter 1 maps at lvl 265.
BTW we don’t have the champion mob “Chief Knight of Abyss”