Improvement of database search

Imported from legacy Flarum.
Original author: Garf (Flarum #765)

Promise, that’s the last one !

Like the previous one, about theorycrafting,
it’s a bit hard to find items with specific properties of items, and to be sure that it’s all that exist.

For example, an imperial guard would like to find a shield with the weight, to increase damage of the shield skill (ok, the weigh is less than 2 % of the damage but still).
Or, a Biolo, for potion making would want item with dex/luk/int to increase chance of crafting.
Or balancing a stuff between critrate and long range damage.

So if possible, to improve the database website to allow to search on script item.
There is many possibility that i won’t all suggest here, it would be too much work.

Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)

Yes to that.
I’d also suggest an expansion of the monsters’ stats.
So far, in the DB we have access to some, but not all.
A more complete statsheet would be welcome (with luk, res/mres, hit/flee, etc).

Imported from legacy Flarum.
Original author: Garf (Flarum #765)

About the way to do it, i don’t know what’s the most troublesome to you,
updating/customize FluxCP, or import/update/maintain data between game and website ?