Enchant "non-crit" on shadow gear

Title: Additional option for enchanting shadow gear "non-crit"

Description:
Add a Non-Crit Enchantment option for Shadow to each enchantment book. This would give players the flexibility to choose between focusing on Non-Crit damage or Range/Melee damage, depending on their preferred playstyle and build.

Currently, players are mainly encouraged to focus on Range or Melee damage. Introducing a Non-Crit enchantment option would provide more variety in character builds, promote different strategies, and allow players to customize their Shadow according to their preferred combat style.

Why is this a good idea?
1. Gives players more freedom to customize their builds.

  1. Creates more variety in combat strategies.

  2. Makes Non-Crit builds a viable alternative rather than forcing everyone to pursue Melee or Range damage.

What risks or downsides does it have?
i think there's a downside for these specially for those non-crit build players

Additional Info:
Overall, this addition would provide more meaningful choices for players and create a more diverse and flexible enchantment system.

1 Like

It's from kRO? If not, then i against it, as i against all gear/stats on gear customization.

1 Like

It was added in kRO as shadow enchant line option.

Increase hit physical damage%, 1-5, 1.5% chance

Source: https://probability.gnjoy.com/RO/RANDOMOPTION/RANDOMOPTION/0001 (look for 명중 물리 데미지 % 증가)

2 Likes

+1