Charleston Crisis hurry mode

Imported from legacy Flarum.
Original author: Jakabo (Flarum #956)

We have few instances which have a quick mode (skipping cinematic/dialogue), such as OGH, Central Lab, etc. I’d like to extend the list with Charleston Crisis.

This instance has a lot of traveling to begin with and the cinematic/dialogue make it very long instance to do.

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

Sounds fine to me
Reading the lore 1-2 time is fine but not 50 times so +1 from me