Allow the use of Reshade/dgVoodoo

Imported from legacy Flarum.
Original author: Yggm (Flarum #77)

The game just looks better with those. Why not allow it?

Make an exception for specifically those files please

Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)

While I understand the idea is to have a harmless graphical add-on, couldn’t you use .dll files with those same names for anything?

Actually, I guess if the Sha256 matches it’d be safe

Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)

If we’re talking about the same Reshade “pack”, author has already stated it wouldn’t work with Gepard and is uninterested in making it work.

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

[upl-file uuid=14f10b89-aedf-4634-81a3-041d9e9cac97 size=1MB]dgvoodoo2-79-3.rar[/upl-file]
gotta add this version in the wiki, but dgvoodoo works, but just this specific version and with dx7 only

Imported from legacy Flarum.
Original author: Yggm (Flarum #77)

Can’t download it. :frowning:

Imported from legacy Flarum.
Original author: Yggm (Flarum #77)

Found the version on Github and it worked. Thanks Muh :slight_smile:

Any chance Reshade gets whitelisted?

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

@Yggm The download should work here now