Allow first jobs to exceed level 99, to max level

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

Since there was a poll which rejected making outfits that might make classes indistinguishable, why not make an npc, or outright allow us to level beyond level 99 with first jobs? This would give a lot of people something to do if they’re bored, and allows us to play around with builds to try and create something that works in terms of farming.

I love my acos and archers, and I would love to play as them if that’s my last resort. Making an npc and adding an exp table shouldn’t be that difficult, and you can flag these classes for WOE to avoid abuse of the high level cap.

Basically, I would like an npc to unlock our exp, and allow us to level to the max level, or outright just add the exp table to the first jobs.

Thank you for reading.

Imported from legacy Flarum.
Original author: thecloneranger (Flarum #608)

so you’re requesting a npc to restrain you to use higher class skills to your gameplay because you lack of discipline to do it basically? if you want to equip higher level equipment, just do normal progression and roleplay your base class maybe it’s already available to you

Imported from legacy Flarum.
Original author: aewuu (Flarum #575)

Back when RO’s level cap is 99, some individuals leveled their novices, first jobs to level 99. Just to keep the aesthetic look of the first job sprites. Not to mention the special aura that came with it, and also bragging rights: “hey I’m max level and I accomplished this unique challenge.”

It’s a unique way of experiencing the game, although this method and proposal seems more of a band-aid solution to the main motive of having a first job class to run around with. Ideally we just have alt sprites for first jobs, and everyone is happy, right? Unless I misunderstood.

Something to keep in mind, leveling in the early 1-99 is incredibly fast, removing the limit could cause some accidental level up for a select few. ie: Leveling past 99 when I want to rebirth/change jobs/etc.

Perhaps a command or NPC, similar to @lockjob would be a good preventative measure, if this gets implemented.

Imported from legacy Flarum.
Original author: intels (Flarum #330)

i think i’d be cool to have this or else a first job sprite option available with the alternate outfit consumable, but of course it should have to be banned in PvP because you wouldn’t know if for example it is a knight or paladin for example.

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@thecloneranger No, what I want is an alternative outfit of first jobs. There was a poll for it already, and the poll said no, so I made this suggestion instead.

Also, lack discipline? were you trying to insult me over my suggestion? because I made it very clear why I want what I want. I love my acos and archers, and I’d like to play as them. Very simple, nothing too difficult to read, an straight to the point. :smiley:

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@intels immaggiinnneeeeee.

Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)

@EvilLumi I mean, it seems pretty clear from your OG post that your lack of discipline is staggering (no).
And with that, I have nothing interesting to add to the discussion.

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@MadMonkey You monster. :smiley: