Adding @restock2 for QoL

Imported from legacy Flarum.
Original author: sakura (Flarum #1074)

Title: Getting 2 sets of restock to improve quality of life.

Description:
It works like @restock but @restock2 to set a different set.
Example 1 @restock [all the consumables you’ve set] and @restock2 [all the equipment you’ve set]
Example 2 @restock [equipment set 1 you’ve set] and @restock 2 [equipment set 2 you’ve set]

Why is this a good idea?
With 2 sets of @restock inventory management would be nicer.

What risks or downsides does it have?
None that i could think of.

Additional Info:
If possible, @restock2 @restock3 but maybe limitation of client doesn’t allow more of the same command.

1 Like

Hello GM, is this possible with the new patcher?

+1

At one point we had different restock options. I kept trying to figure that out but based on commands and wiki now - we only have the one :thinking:? Maybe I’m crazy.. but there is a @restock siege if you use @restock help. And for some reason the wiki has @restock bg and @restock woe. I have no idea how to add to any of these though.

As for equip restock I think that’s a different thing entirely since @restock doesn’t handle equips to begin with, or at least it didn’t. @restock help suggests it still doesn’t.

IMO it would be really good to have different restock options in general(again?). Like I have my ToT list, my CT list, general farming list.. I would love to see a @restockconfig similar to @alootconfig, with multiple configurations possible. Adding equips to @restock would certainly be a big QoL for equipment swapping. We wouldn’t have to use an entire storage just for a quick @storeall/@getall.

The current restock command is @restock add 909 13, for restocking other restock list can be
-@restock 2 add 909 13
-@restock 3 add 909 13

While remove restock would be
-@restock 2 remove 909
-@restock 3 remove 909