Imported from legacy Flarum.
Original author: sakura (Flarum #1074)
Title: Getting 2 sets of restock to improve quality of life.
Description: It works like @restock but @restock2 to set a different set.
Example 1 @restock [all the consumables you’ve set] and @restock2 [all the equipment you’ve set]
Example 2 @restock [equipment set 1 you’ve set] and @restock 2 [equipment set 2 you’ve set]
Why is this a good idea? With 2 sets of @restock inventory management would be nicer.
What risks or downsides does it have? None that i could think of.
Additional Info: If possible, @restock2@restock3 but maybe limitation of client doesn’t allow more of the same command.
At one point we had different restock options. I kept trying to figure that out but based on commands and wiki now - we only have the one ? Maybe I’m crazy.. but there is a @restock siege if you use @restock help. And for some reason the wiki has @restock bg and @restock woe. I have no idea how to add to any of these though.
As for equip restock I think that’s a different thing entirely since @restock doesn’t handle equips to begin with, or at least it didn’t. @restock help suggests it still doesn’t.
IMO it would be really good to have different restock options in general(again?). Like I have my ToT list, my CT list, general farming list.. I would love to see a @restockconfig similar to @alootconfig, with multiple configurations possible. Adding equips to @restock would certainly be a big QoL for equipment swapping. We wouldn’t have to use an entire storage just for a quick @storeall/@getall.