Add a Gramps

Imported from legacy Flarum.
Original author: intels (Flarum #330)

It could be a good idea to add a party-play quest for leveling (similar to Nova’s Gramps but harder)

Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)

IMO Gramps isn’t needed. My guildmates and I first wondered about Gramps too when we got to MuhRO, till we found out Eden and Main Office’s Quest Board do just fine to get you till Lv200 and further.

Imported from legacy Flarum.
Original author: cruro (Flarum #223)

Yea, I stumbled across the same thing in the beginning, but after giving it a try I do like how it is here actually.
You can party, and they do happen in form of illusion dungeon parties. But when no one is running right now, you can just do some solo quests just fine and still progress without depending on others, which I do quite like too!

Imported from legacy Flarum.
Original author: Alesthia (Flarum #325)

I think it’s also nice to have random parties quest for early-mid level , it’s part of the fun for the increasing community activities among other players as well besides (purely) solo lvling/grind. Maybe as an extra option for faster exp rate with party quest after certain level onwards while retain existing eden quest. So player can choose both solo or party quest .

Imported from legacy Flarum.
Original author: intels (Flarum #330)

i know it isn’t needed per say, but i mean it to promote party play, since now everyone does only solo or duo leeches, which is kinda boring imo. Just as a cool alternative that wouldn’'t hurt to have as an “extra” or in my case as a priority for my new chars

Imported from legacy Flarum.
Original author: tester991 (Flarum #314)

-1
I don’t think you understand that this is Muh, not Nova 2.0 get that first.
It’s a good thing every new player can solo rather than waiting for other people to party like in Gramps back then it’s such a WASTE of TIME, at the end of the day people can solo as well so I don’t get this post and you say “kinda boring?”
you still can bring random/friends if you can’t solo it and the first time is never easy.
all I can say is that people have to stop complaining but try to put in the effort I am also new here and now I am able to do better it takes time. sorry for disagreeing but I like how this server going so far it’s perfect

Imported from legacy Flarum.
Original author: intels (Flarum #330)

@tester991 heavy hater i’m not complaining, just an opinion and that it wouldn’t hurt to have the option lmao

Imported from legacy Flarum.
Original author: Cellsul (Flarum #333)

@tester991 little side example: When Apex invented “spotting” system for battle royales - Fortnite did not said “we do not need this feature, we are nor apex 2.0”. They copied this feature right next day. Thats why they are mantain incredible online numbers.
There is nothing bad in strategy of taking best ideas everywheare, thats how you become winner.

And gramps shouldnt be implemented instead of current good systems, he should be added as alternative.

In the end of day - every feature that provoking social bonding - is ultimately good for server longevity and online. People play more if they are connected to other people.

Imported from legacy Flarum.
Original author: Vorpal (Flarum #234)

-1

Muh’s quest boards work the same, just better: they have no cooldowns, yield loot rewards, you get carried by high level players who grind those boards etc.
Gramps as it was seen on Nova might end up unused by players so adding it would be a waste of effort.
Inventing an improved version of Gramps, which could compete with existing boards, would require a lot of design work.
It is nice to have options, but the development resources are limited, and in this case there are other features much more worthy to implement.

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

As many have said, we are also of the same opinion and have discarded the option to add gramps.
There’s no actual benefit.