Description:
Implement a @bs autocast command to display the chance and condition of the autocast effects of items and (if possible) skills in-game.
Why is this a good idea?
There are some vagueness on certain aspect of autocast skills in-game, the suggestion is to provide clarity to them. E.g.
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Does the same autocast skill on different gears occur simultaneously or otherwise.
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What is the trigger of certain autocast skills? Is it normal attack, melee attack only, magic, upon another skill activation, or upon being hit etc.
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What is the exact % of some of the unspecified skill procs.
What risks or downsides does it have?
More work for Muh I guess if he decides to add it.
Additional Info:
Hopefully it’ll help with theorycrafting of autocast builds, be it for events or for normal autocast build.