20-50% more exp for all character after each 1x lv 250 level

**Title:**20-50% more exp for all character after each 1x lv 250 level

Description:
20-50% more exp for all character that u create in our currently account after each 1x lv 250 level character

Why is this a good idea?
This will reward the players that are engaged with the 1x leveling and will make the 1x more satisfactory, and the 1x runs will heat up the market with leveling equips since more people might be interested in making a 1x, cuz every time u finish one the next is a little easier…

What risks or downsides does it have?
Maybe some players that already have all 1x chars might not like it

Additional Info:
n/a

-1

-1

The 1x challenge and reward is already perfect the way it is and this suggestion is not necessary. Would ruin one of the best feature of this server.

The 50% drop bonus is already a huge reward at lv250

after lvl 250 you already have more rewards that will motivate you to max a 1x char:

  • at 265 you eq a 1x char with frotnier stuffs, making it even a more OP farmer (like ninja for example). Before 250 most classes are just bad.
  • at 270 you can farm with it at zerocell or geffenia and get a lot of drops and so on

-1

I may not really understand how this is supposed to work. x1 is tough in some ways, though in most cases you do it for farming in which case it’s usually 1-2 characters? It doesn’t affect MvP card drop rates as well.

In my first and recent experience with x1, I just saved all my equipment throughout my x50 experience and dumped them on the x1 and still made it through. I imagine most people would do that too, so I don’t exactly see how this will incentivise others to create and sell more level progression gear. If I needed something else in between, I would just farm it using the x50 anyway.

-1
Does 1x characters really need more bonuses? 50% loot is already an insanely strong one.