The problem with bloody branch "BB" and Blacksmith's Blessing "BSB"

Imported from legacy Flarum.
Original author: zelth16 (Flarum #902)

Hello Ragnarok players ^^

First of all, it is a personal appreciation with my one year experience in Muhro :smiley:

Bloody branch is a precious item coveted by everyone, new and old, easy to farm, at a very early stage of the game and with little or no mechanics. Their farming becomes so absurd that you only look for Grotes, ignoring all the rest of the mobs, and look for equipment to increase your %drop.
I think it’s a cycle that exhausts anyone in the short/medium term, feeling that any farming you intend to do is far inferior to Niflheim 2 (without taking into account Depth 2, which is end game).
It is recommended to new players that their first steps are to reach Niflheim lvl.2 and farm BB, in addition to keeping in mind that it is the best place to get Zelunium, the second most coveted item on the server for its conversion into Blacksmith’s blessing or creation of equipment or improvements to it. Being thus the map with the largest population, far surpassing other more challenging dungeons such as Mjolnir Underground Cave, Power Twisted Plains, Clock Tower Unknown Basement, Abandoned Pit 2 or the new ones added with episode 20, everything is overshadowed by Niflheim 2.

I think a possible solution is to eliminate the bloody branch as a drop (don’t worry, don’t worry haha) and leave it as a mission item, either daily or weekly, in the style of the bounty boards we have in Eden or in the Main Office. Adding BSB earnings to the same missions. Giving more play to more varied content, be it instances, dungeons, mob hunting or even raising to the maximum level, among other options that may occur. I add that additional options to obtain BSB are also added because I consider it a mistake to have to go to an NPC that sells them to you because either no one sells them or those who sell give it a price equal to that of an NPC (8.5m).

In short, the conclusion I reached is that the game is much broader to have to focus the entire gameplay on 2 objects.
As good MMO players we will try to squeeze every last second for the greatest profit and that is inversely proportional to the fun and it becomes a job. Once again I emphasize that the best option is to eliminate the BB as a drop and add it as a reward for activities that make us discover the infinite world that Ragnarok offers us.

If you made it this far, thank you! (it was going to be longer but I tried to summarize haha)

Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)

As someone who invested billions in a build specifically to maximize Nif2 farming, -1

I made my build with the assumption I’ll be able to use it for the foreseeable future, I don’t like the idea of it being made worthless after the investment I put into it.

The real solution is having more content worth farming that newbies can take part in.
Most content newbies can’t join because they’re being solo’d by geared players.
D2 is the perfect place for newbies to leech in but they typically can’t join it because of the Depth 1 reputation grind preceding it.
CT and Alice are both good places but are usually restricted to guild play since most people don’t need the loot from the respective instances so it’s rare to find parties for them.

Really, I think having more content where newbies can leech in would be a more sustainable approach than bandaid fixing bloody branches into dropping from content players aren’t interested in doing.

A big reason why I like farming Nif2 and biospheres is I get to turn my brain off and not think about anything for a bit, besides, people mainly farming Nif2 because it’s the most profitable dungeon will just become a reoccurring issue once a new most profitable dungeon takes it’s place down the line.

Better to have more places people can farm than nerfing/reworking existing farming locations people are comfortable with.

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

I would be for this, if people didn’t mass farm mvp cards, so unfortunately, this would ruin the balance between everyone owning one, and having the chance to own one. This is an item that should not have been droppable since day 1, but it was, so here we are.

I think a lot of people just need proper advice, and not listen to all of these brain dead farmers doing 1 thing all day and then claiming the game is boring. It’s not. I cannot imagine the time it would take to do everything I would LOVE to do in 1 day, but it’s impossible.

Look closely at the market, take a walk around, and you will find something you like, and hopefully craft a new route for yourself. I’m not the most geared person, but I’m definitely enjoying the game, while making random profit from good choices that I make along the way. If you just follow a braindead idea, you’re going to end up braindead bored and complaining that there’s no content. Don’t follow these types of people or their ideas. Heed their advice, and draw a line between what is best, and what is an activity that you would enjoy on your way to meeting that line.

Don’t listen to people like Conga, because you will be left with very little to do, and you will promote things like “leeching”, which will definitely bore people to death and make them leave earlier than anyone could have anticipated, because leeching teaches people nothing, and turns the experience into an afk fest, what it’s not supposed to be. Do what you like, with profit in mind.

A fine example would be, I found an endless supply of Elunium today, and if you haven’t noticed, it’s quite profitable. The challenge now is, to meet a margin I would be happy with and enjoy my new found treasure. This is how you play this game, and this is how you stick to playing this game. It’s not just 1 map, or some rush to getting the best mvp cards, because that’s meaningless if there’s NOTHING ELSE TO DO beyond such a basic idea.

Imported from legacy Flarum.
Original author: pipi (Flarum #837)

@zelth16

I think a possible solution is to eliminate the bloody branch as a drop (don’t worry, don’t worry haha) and leave it as a mission item, either daily or weekly, in the style of the bounty boards we have in Eden or in the Main Office. Adding BSB earnings to the same missions. Giving more play to more varied content, be it instances, dungeons, mob hunting or even raising to the maximum level, among other options that may occur. I add that additional options to obtain BSB are also added because I consider it a mistake to have to go to an NPC that sells them to you because either no one sells them or those who sell give it a price equal to that of an NPC (8.5m).

It is too late for this server to remove bloody branch as a drop from monster. This server already running for 3 years.

Did you ever think how many million bloody branch dropped and how many thousand mvp card dropped? And actually this bloody branch drop from grote is the same like official server you could check it from official database.

By the time they accept / implement your suggestion, it will be a disaster like mvp card price skyrocket until 10 times or more compared to current price because of due to limited stock bloody branch (like your suggestion to make it as mission / daily / weekly) and of course bloody branch will be overpriced as well.

Also it will be unfair for new player later that want to farm mvp card but it doesn’t the same like in the past anymore.

That is not all, did you think about those farmer that have maximized build to farm in those map? they probably spent 5-10 billions or more than 10 billions to achieve that. Of course these guys will complain because they already invested a lot time and money to get those gear.

As for blacksmith blessing i don’t really agree when you said this is a “mistake” to sell it in NPC. Because i played in other server and they don’t have standard price for this item.

So what do you think happened in that server? Yes, overpriced blacksmith blessing until 15-30m. Does something like this good for the community? of course not, people need to grinding really hard just for BSB because the price are too high. Do you think old player community like ragnarok still have time to grind that long just for BSB? And imagine you need 14 BSBs to use hammer 1 time.

With this standardized price from NPC no one can sell overpriced BSB like in those other servers.

@CongaLyne

The real solution is having more content worth farming that newbies can take part in.

Better to have more places people can farm than nerfing/reworking existing farming locations people are comfortable with.

I agree with conga suggestion here more than yours.

Imported from legacy Flarum.
Original author: zelth16 (Flarum #902)

@pipi Did you ever think how many million bloody branch dropped and how many thousand mvp card dropped? And actually this bloody branch drop from grote is the same like official server you could check it from official database.

I don’t know the official server, I never played it. I only express my opinion based on my experience on this server. It’s probably wrong, of course, that’s why I opened this thread.

@pipi That is not all, did you think about those farmer that have maximized build to farm in those map? they probably spent 5-10 billions or more than 10 billions to achieve that. Of course these guys will complain because they already invested a lot time and money to get those gear.

Like any MMO with balance adjustments to change the META. They would always have benefited and harmed, I remember something similar happened when they made the change to the archmage with soul voulcan strike

@pipi With this standardized price from NPC no one can sell overpriced BSB like in those other servers.

Supply and demand, increase the possibility of BSBs being obtained by players and not through the NPC. Using an npc who sets a price sounds a bit… communist for a game so based on capitalism. In my opinion.

Imported from legacy Flarum.
Original author: pipi (Flarum #837)

@zelth16

I don’t know the official server, I never played it. I only express my opinion based on my experience on this server. It’s probably wrong, of course, that’s why I opened this thread.

That’s why you need to research first?

Like any MMO with balance adjustments to change the META. They would always have benefited and harmed, I remember something similar happened when they made the change to the archmage with soul voulcan strike

META is for the build, and it is different matter with SVS you were talking about. SVS is a fix not something they customize, because that skill formula was bugged. So you can’t compare SVS fix with those nif2 farmers.

Supply and demand, increase the possibility of BSBs being obtained by players and not through the NPC. Using an npc who sets a price sounds a bit… communist for a game so based on capitalism. In my opinion.

Yes supply and demand, but as you can see from bloody branch, even though there is a lot farmer for that item, the price still going higher and higher.

How about BSB? i remember that time in other server, there is someone hoarding until 2-3k BSBs until no one can fight this hoarder and have to buy it for 20m or more.

Capitalism? the npc still gave fair price over here, so i can’t see the capitalism you mentioned :). Except the npc selling with expensive price or must to buy it from donation.

You need to remember muhro still have small-mid population here, on normal time only about 120-150 players online and mostly they are afk. On peak time it is usually can reach 250 players.

So, how are you gonna fulfill the supply needed without npc here?

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

For me too -1 for the BB Part but maybe +1 to the Bsb Part

For the Bloody Branch:
Like Conga said, Niff2 is easy to get and you can turn off your head and go ahead while other worthy content is only for geared players.
Instead of removing and doing some kind of weird rework, I would buff other places with alot of niches. Like having 2-3 Dungeons for BB’s, others for Zelunium/Shadowdecon and giving each a nice add on (Like on my take for Mjo Cave, adding Safety/Flush Weapon and Materials). Giving more niches and identity’s while being good overall should be a nice solution.

For the Bsb’s
Only RNG Lootbags and Zelunium is a super slow progress for a material you need 100% of the time for like everything. Adding more options to get/farm those would be lovely.

Imported from legacy Flarum.
Original author: zelth16 (Flarum #902)

@pipi

Comparing with the official one without its variables is very risky, it is a world with its rates, prices, donations, etc., the ecosystem is very different. It’s just not comparable.
It is not my goal to believe that what is presented here is the best, I already think that it would be better to adjust the rest of the content to make it more attractive. Like many other threads have talked about instance coins and their exchange, the shortage of zelunium in other maps… etc.
I do not fervently believe that eliminating the BB from the drop is the solution, but I do believe that leaving things as they are is negative in the medium/long term.

PS: price control is never good.

Imported from legacy Flarum.
Original author: pipi (Flarum #837)

It is about the same here, there is donation as well but not for equipment / shadow gear like in official but to buy utility, costume and much more. Wdym by “very risky” here? Most of the item we had here always based on official except costumes / fashion item.

I already think that it would be better to adjust the rest of the content to make it more attractive. Like many other threads have talked about instance coins and their exchange, the shortage of zelunium in other maps… etc.

Then you should make suggestion about increasing incentive for other maps or new content?

@zelth16

I do not fervently believe that eliminating the BB from the drop is the solution, but I do believe that leaving things as they are is negative in the medium/long term.

This is not something you can change easily, you can imagine how much mvp cards one player hold by now (maybe hundreds at most for mvp farmer).

By the time they change it to your ideas, these mvp farmers no need to farm until this server close. They only had to farm new gear content / sell all the mvps they had.

Because since the start of the server this is their own personal branding with BB and dual client.

@zelth16

PS: price control is never good.

Imagine there is no npc to standardized price for BSB, price will fluctuate more than 6-8m :). Could be until 20m / BSB lol

Imported from legacy Flarum.
Original author: Stepbro (Flarum #799)

Honestly, without BB farm, i wouldve left the server a long time ago. Its a means to finally fulfill my fantasy of farming for my own mvp cards. Its a bit tedious for sure, but ultimately its the end game grind for that sweet mvp card drop that keeps me going.

I would always 100% choose this tedious grinding over fighting for mvps on normal maps with insane respawn timers and making 20+ alt accounts just to farm instance bosses.

I am in no rush, so farming BBs and converting garbage cards for a chance to get a good instance card is good enough to get me going.

Although additional map farm for bbs and zelus etel dust and shadowdecons would be nice for a change of scenery, which is why im an advocate of buffing mjol underground.

I never see it as a problem tbh. As it is what keeps the economy going. Newbies can farm niff2, sell to end game users, and end game users who can farm depths2 solo can sell to those newbies.

Imported from legacy Flarum.
Original author: gargoyles0390 (Flarum #742)

Limit 100 BB / Day. So everyone can get MVP card without compete with person who spam BB million per day.

Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)

@zelth16 I 'd have agreed but, as others already said:

@EvilLumi This is an item that should not have been droppable since day 1

Now that everyone and their grandmothers have been benefitting from it for years, it is far too late to do that.

It sucks.
It sucks massive ass even.
But it is what it is sadly.

As for the BSBs “situation”, I wouldn’t mind another source for it but it isn’t really needed imo.
There are always enough available for anyone’s needs.
I also don’t believe putting them on a npc was a mistake either.
It allows for their price to normalize itself instead of letting it skyrocket (or plummet) because of a highly volatile and unchecked market (like say, Nova’s).
Which could, as a result, affect gears’ prices and contribute to an inflated economy.
We don’t need that.

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@zelth16 Just the P.S. Price control IS good, because it prevents people from escalating a market price for something that nobody would agree with. This is good, but unfortunately, doesn’t prevent idiots from selling BSB at 9m, which to this day is an intentional scam price.

Imported from legacy Flarum.
Original author: lakadema (Flarum #470)

How about this then: completely remove BB.

But lower the exchange rate from main base (it’s 20 shadows per bb, lower it to lets say 5-8). One full round of bg with full drop rate gear (kinda) in Niff will net you roughly 150+ shadowdecons, you are getting more bb’s than casual farmer with the new exchange but less than really hardcore no lifers.

It will still make bb accessible but will also put an stop to its massive influx since it will cut down the amount, also encouraging people to go to other maps like niff 1, amticia 1/2, ctb, thana 11/12, etc.

Can also increase shadowdecons/zelu drop rate from these places or make them drop more often from Varmundt biospheres (excellent farming places and make them relevant even after HOL patch comes in), etc.

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

Moving it to rejected
There is no reason to remove BB’s and Bsb are fine at it is.

Imported from legacy Flarum.
Original author: coffee (Flarum #668)

@zelth16 Sorry friend. Your suggestion is selfish and ridiculous. Thanks to the branches I was able to build all my gears.

Imported from legacy Flarum.
Original author: coffee (Flarum #668)

@Stepbro This was certainly the best reasoning for this suggestion. Congratulations.