Reroll 3rd and 4th enchants on Biolab Headgears

Imported from legacy Flarum.
Original author: biel (Flarum #32)

just to get good status on the headgear.

Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)

Just formalizing this suggestion I made on Discord… but I do believe we could have an option to reroll enchants of Headgears like Bio5, Temporal Cicrclet and others alike for those slots.

Since we can already pay more to choose perfect enchant of the final (and most important) slot, being able to reroll 3rd/4th slots costing a few more materials or maybe even zeny makes sense.

Imported from legacy Flarum.
Original author: Pipo (Flarum #133)

That’s exactly why we don’t need to make this change. Resetting crowns and etc you are wasting zeny/reagent.

Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)

Saying it’s a waste of zeny and reagent is kinda of a personal opinion. It’s up to each player to decide if they need or simply want to reroll those minor enchants. I myself would like to have a perfectly enchanted mid-game headgear till I get my hands on better stuff even if I have to farm some more.

The crucial point is that it won’t affect negatively neither the players nor the server giving us this option.

Imported from legacy Flarum.
Original author: Pipo (Flarum #133)

If you want a perfectly enchanted item, you have to spend a little more time in the game. That’s the point of grind. You say it’s a personal opinion, it’s exactly the same with you, want to make your life easier, I’ve done a lot of enchants on helm, haven’t seen any problems, with getting perfect enchants. Try the enchantment system on the server first, then draw conclusions. When you get to the nebula armor, will you ask to lower the enchantment cost as well?

P.S. some of these helm, are BiS for certain classes

Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)

Players will still need to spend more time grinding in the game if enchament reroll is added. It’ll have a cost for that after all. This change is not about making life easier but faster, as things were actually made easier when we got the option to choose the special enchantment.

Imported from legacy Flarum.
Original author: Pipo (Flarum #133)

What does refining have to do with it, we’re talking about enchantment, these are two completely different things. If I want to farm and I have more time than you, why do we have to be on the same page? The game is a grind, you want the perfect gear, play 24/7. It’s like offering to get a racing cap, not wanting to improve the players life on the server, but to get a novice cap as fast as possible, and all because - I came from another server and I want everything here at once, as fast as possible.

Imported from legacy Flarum.
Original author: Yrsenn (Flarum #282)

Erh, I didn’t mention anything about refining here.

“If I want to farm and I have more time than you, why do we have to be on the same page?” Trully sad you think this way, but remember the staff is supposed to make the game enjoyable to everyone. This suggestion won’t really put people on the same page you are, whichever it might be.

And if you fear new players might catch up to you, be at ease, you should know that the one who grinds more is mostly ahead. “Mostly” because I might drop an MvP card today and be rich tomorrow after. :stuck_out_tongue:

Anyway, this wasn’t meant to turn into an argument, you’re free to disagree.

Imported from legacy Flarum.
Original author: Pipo (Flarum #133)

Catch up? I will only be glad that new players will come to the server and it will flourish, but to throw in and fix what works well, I do not see the point in it, that’s all.

P/S im blind, grinding - grading :smiley: