Remove Temporal Crystal from Depth 2 items change

Imported from legacy Flarum.
Original author: Set_R (Flarum #195)

Today, engaging in any farming activity other than acquiring the 1001556.png Time Dimension Magic Rune (1001556) and 1001555.png Abyss Magic Rune (1001555) seems futile within Depth 2. This predicament arises from the requirement of 5x 6607.png Temporal Crystal (6607)) to convert 1001554.png Abyss Magic Rune Ore (1001554) into 1001555.png Abyss Magic Rune (1001555).

While this mechanism may seem logical on kRO, where players have been farming COGH and OGH N/H for years, it appears incongruous on our server. Here, farming Temporal Crystals is neither profitable nor efficient, resulting in a scarcity of this resource on the market.

The process of obtaining a single 1001555.png Abyss Magic Rune (1001555)significantly outpaces that of acquiring a single 6607.png Temporal Crystal (6607). Consequently, this shift in required materials renders items such as 1001550.png Abyss Jewel Fragment (1001550), 1001551.png Time Dimension Jewel Fragment (1001551), 1001552.png Abyss Magic Jewel (1001552), 1001553.png Time Dimension Magic Jewel (1001553), and Abyss Magic Rune Ore (1001554) essentially obsolete for us.

For instance, when considering the exchange for a 1001556.png Time Dimension Magic Rune (1001556), while it necessitates a plethora of materials, the coherence of these requirements is acceptable, particularly in light of the need for 6607.png Temporal Crystal (6607) to obtain the 1001555.png Abyss Magic Rune (1001555).

Acknowledging the necessity of 6607.png Temporal Crystal (6607) implies accepting that the material conversion feature is essentially futile in approximately 90% of cases.

For this my suggestion is removing the need of 6607.png Temporal Crystal (6607) or moving it to the 1001556.png Time Dimension Magic Rune (1001556) craft, however swapping the necessity of 5 to 1. Or completelly removing it from the list of materials, adding something more like 6608.png Coagulated Spell (6608), 6755.png Contaminated Magic (6755), 25866.png Temporal Spell (25866) in lesser quantity then the ones need to convert a 1001556.png Time Dimension Magic Rune (1001556) or even swapping it for Sealed Temporal Circlet (25864). So having materials other than 1001556.png Time Dimension Magic Rune (1001556) and 1001555.png Abyss Magic Rune (1001555) won’t feel useless.

Imported from legacy Flarum.
Original author: Meatbaals (Flarum #155)

it was initially 15 temporal crystals, now 5. they are testing the water and see whats the general reaction of the community. Keep giving feedback, maybe got chance to lower it from what it is now.

Imported from legacy Flarum.
Original author: guezel (Flarum #189)

I was preparing a suggestion regarding this topic as well.

My proposal is similar. It consists of eliminating the Temporal Crystal requirement to obtain Abyss Magic Rune, but increasing the amount of Abyss Magic Rune Ore necessary to 10, 15 or 20, so that a balance is maintained and an excessive amount of Abyss Magic Rune is not obtained per this method, but if the current exchange is improved.

Imported from legacy Flarum.
Original author: pipi (Flarum #837)

Actually i disagree with this suggestion especially from this sentence

“While this mechanism may seem logical on kRO, where players have been farming COGH and OGH N/H for years, it appears incongruous on our server. Here, farming Temporal Crystals is neither profitable nor efficient, resulting in a scarcity of this resource on the market.”

if kRO player read your suggestion they would say “you guys able to spam instance easily, because leveling in your server really fast” and if you think this is not profitable you can always buy it from market and help the economy growth.

you said this “essentially obsolete for us”, meanwhile Old Glast Heim could be an alternative to farm because the instance relatively easy and not much gear needed.

But if you still think farming OGH obsolete for the community, maybe better just ask them to delete OGH and other obsolete instance from warper because those are too old content and no one use the item from there anymore.

they were kind enough to change from 15 temporal crystals to 5 temporal crystals to exchange into 1 Abyss Magic Rune.

Imported from legacy Flarum.
Original author: Set_R (Flarum #195)

@pipi

You just said nothing bro. It can’t be considered an interaction with the post. You may next time choose better what to write, so we can take into consideration probably?

Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)

@pipi A lot of this makes sense to me.

Wouldn’t it be more logical to increase the temporal crystals rewarded from OGH to give new players an instance to farm to jump start their cash stacks while providing a useful material to endgame players in the process?

That would stimulate the economy a lot more than wiping out temporal crystals entirely.

Imported from legacy Flarum.
Original author: miria (Flarum #241)

more future items will require temporal and GH instance drops if we remove it from this. we will not be consistent in future items

Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)

@Set_R They did have a point tho.

I agree the current design is shit.
But it is only because people rarely run OGH/OGH’s rewards are a bit underwhelming.

It does give something to do for newer players however.
An option I’d rather not remove.

Imported from legacy Flarum.
Original author: pipi (Flarum #837)

@Set_R

You just said nothing bro. It can’t be considered an interaction with the post. You may next time choose better what to write, so we can take into consideration probably?

You are really funny to the core bro. “It can’t be considered an interaction with the post” you said this but all of my reply were talking about all your reason to remove temporal crystal from depth 2.

All of your reasoning is nonsense, you are only thinking about yourself, your gear progression, and how to make this progress into easier path.

You can compare yourself with player in midgard tales or rockragnarok, both of those server still stick to original with 15 temporal crystals in material to exchange for abyss magic rune.

If you dont want to farm temporal crystals because they are neither profitable nor efficient. Just buy it from another player bro, this instance can be finished by newbie players with eden gears. This is another way for newbie to farm rather than sticking to geffenia.

Maybe next time you should get new pair of glasses? So you can read my post properly and the meaning of my sentence.

Wouldn’t it be more logical to increase the temporal crystals rewarded from OGH to give new players an instance to farm to jump start their cash stacks while providing a useful material to endgame players in the process?

That would stimulate the economy a lot more than wiping out temporal crystals entirely.

This is what you call a proper suggestion (refer to Conga Lyne post). Compare your suggestion with him blud.

Imported from legacy Flarum.
Original author: LAC (Flarum #464)

Sir you were the ‘can we have some difficult added to endgame’ guy and now when its difficult to get your mats you want to change tune

Imported from legacy Flarum.
Original author: toadspaz (Flarum #762)

@Set_R You may next time choose better what to write

gonna be real with you, can say the same to you, the post is barely readable with all the links, images and ids mid sentance. Worst post i read here tbh

Imported from legacy Flarum.
Original author: mseifer (Flarum #214)

You were complaining that the game had become too easy or something,what’s the problem now?

too hard?

Imported from legacy Flarum.
Original author: EvilLumi (Flarum #372)

@LAC Yes, he did, but this isn’t more difficult content, it’s just annoying old content. I think his issue would be my issue as well, and that would be running instances. I generally dislike doing that, so this option seems more of an annoyance to me. While it isn’t difficult to anyone else, it is difficult to someone who dislikes the activity.

Not agreeing with the topic, but providing more clarification for someone who may not have properly explained themselves. :smiley:

Imported from legacy Flarum.
Original author: zarkhaev (Flarum #227)

Adding “hurry” (if it isnt already implemented) for old instances like OGH could help people run those old instances btw. The most annoying part of instances like OGH is the waiting for the NPCs talking.

Imported from legacy Flarum.
Original author: LAC (Flarum #464)

@EvilLumi
I understand not everyone likes doing multiple instances but that is how RO goes I guess. It kind of makes sense lore wise, time related stuff means you gotta have temporal stuff too. And gameplay wise too, just getting your mats from a single dungeon just makes you feel like it’s a mobile game(might as well slap a auto farm button on the side).

The better suggestion would be what Conga said, get more crystals out in the market and let new people make money.
OGH boots are still pretty good and everyone wants a realized amdarias(maybe not).

Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)

@zarkhaev There already is a hurry option to skip the majority of dialogue, the slowest part of OGH is killing enemies to reach the clear count for each stage.

That’s a core part of the experience though.
If we can’t reduce the NPC dialogue any more to have an effective reduction on instance time and we can’t remove the mob killing since it’s core to the instance, the issue is the rewards itself not being valuable enough to be worth farming.

Two works arounds to this is artificially making the rewards worth more, by making the recipes they’re used in more lucrative, or by increasing the number of rewards given by the instance to compensate for their value.

The latter can affect future content which may also use temporal crystals however, so the former is easier to fix if it doesn’t work out well.

Imported from legacy Flarum.
Original author: Pipo (Flarum #133)

Another relief of the game. I don’t understand at all how Muh made concessions to you and give 5 crystals instead of 15. I exchanged at the start, when I spent all my stocks and instance coins. What should I do, ask to return the change back?

Imported from legacy Flarum.
Original author: thecloneranger (Flarum #608)

@Pipo You and I have been there long enough to know it’s way easier for newer ppl than how it was a year ago. A lesson to get from that is to wait for the tweaks after something new from a patch, like keep a week of reserve before spending everything (and i’ve been there too don’t worry) you’ll probably save a lot cause average ppl are too lazy to farm themselves or farm in quantity. :smiley: Everything comes to those who can wait :wink:

Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)

Moving it for now to rejected
There will be most likely other solution to that problem.