Imported from legacy Flarum.
Original author: Muh (Flarum #1)

Have you always wanted a small gm that follows you everywhere?
Instances/Dungeons/Quests
- Horror Toy Factory:
•
removed character locking when talking to Workers
• monsters should no longer spawn in the middle room
increased the number of Bath Administrators to 10 in ba_bath- Werner Laboratory (YSF): buffs will not be removed before fighting YSF anymore
Items/Item handling
reduced weight of Red/Yellow/White/Blue Syrup- fixed Beam Claymore-OSAD’s size dmg bonus
- fixed preview error on Costume Fluttering Butterfly
- fixed Isis & Little Isis Pet bonus
- fixed Einbech Weapon/Acc combo to provide correct fixed cast reduction bonus
- fixed / reverted more headgear’s looks
- fixed items which increased movement speed higher than intended:
• Hasty Shadow Set
• Airship Set
• Felock Set - fixed some item descriptions
- fixed Reload Shadow Set’s ACD Bonus
NPC
added a loop to Illusion Gears Enchant NPC so it doesn’t break the dialogue after each reroll- Eden Group Equipment NPCs should treat Spirit Handlers just like Summoners now
Item Reformer now sells MVP Equip Refine Hammer which can be used for MVP-Card-Combo-Equipments
added Tool Dealer to Ice Castle
added Healer to Ice Castle near the Incineration Furnace
Wandering Mind (Bio 5 enchanter) is now more clear about which enchant is which- fixed safe enchant zeny cost for OGHCM headgears from 4->5 (it was lower than intended)
- fixed TossIt listing items twice
- Special Fashion Shop: Category 3 added
- PVP Warper:
• added GVG Reduction to FFA modes
• added WoE TE-like PVP rooms
• costumes are allowed now in PVP rooms (not WoE TE itself) - Dus the Smith’s maximum Blacksmith’s Blessing supply increased to 1000
Donation Shop
- added Costume Chibi Icecold
- added Costume Timeless Egg
- added Costume Braid Headband Egg
- switched July Costume Egg to August Costume Egg
Skills
- fixed Madogear’s effect on weight to apply/vanish immediatly
- fixed All in the Sky to scale with base level
- fixed Intense Telekinesis buff to act as final multiplier for ghost element magic skills
- fixed all buffs from AP-consuming skills to no longer be dispellable
- fixed Dilectio Heal’s heal amount to depend on the caster’s stats
- fixed Mediale Votum to be affected by heal increasing effects and Offertorium
- fixed Leap to no longer fail when the target cell is next to a player/monster/NPC
Other
- @battlestats
• fixed effects that fully ignore Def/Mdef to be displayed
• added ignore Res/MRes - Beginner Quest has been expanded to provide more guidance for newbies. (Lunos will guide you a little bit more if you want to)
- Monsters lose all their effect slightly delayed on death now, at the moment when they start disappearing. This results in skills like Rose Blossom to deal the aoe damage a little bit delayed and skills like Star Burst to continue dealing damage a little bit longer
#global is pink now- @go bg is now available (there’s not much yet)
- fixed Elemental Master’s cloth color palettes
increased Friend List size to 100