Patch Notes #36 ~ 12 May 2022

Imported from legacy Flarum.
Original author: Muh (Flarum #1)

Do you like new UIs? Well here they are with a bunch of episode 17.1 quality updates.


Episode 17.1

  • Elyumina no longer gives random OS Weapons - it’s a shop with freely selectable weapons now
  • Elyumina now offers OS Headgears in a shop
    (Weapons and Headgears can now be reformed at Item Reformer Whoopi)
  • Elyumina now offers Reform Refine Hammers for OSAD Weapons and OS-LT Headgears in a shop

Item Reforming

  • Reform UI has been implemented
  • Items now must not be equipped to perform an item reform
  • All refine hammers are now usable items which open the reform ui
  • Patent Ancient Hero’s Cube is now a usable item which opens the reform ui
  • NPCs will now open up a reform UI
  • Whoopi / Bamdat (Item Reformer) has been reworked:
    • Item Reform Services are now chosen instead of the item: Armors, Weapons, OS Weapons, Thanatos Weapons, Rituals for Adulter Weapons

Item Enchanting

  • Enchant UI has been implemented
  • the existing enchanters Azzam the Lucky, Bamdat and Chirp will now open the Enchant UI for the chosen enchantment type
  • items must not be equipped for this process
  • the NPCs will let you choose between the following enchantment types:
    • Gray Wolf Equipment (Armor, Garment, Shows, Accessory Right, Accessory Left)
    • Helm of Faith
    • Hero’s Boots-LT
    • Heroic Badge
    • OSAD Weapons
    • Poring Family Balloons
    • Varmund Rune Equipment (Glade, Fire, Ice, Death)
    • Young Leaf of World Tree
  • last enchant UI will reopen automatically after enchanting / resetting

Instances/Dungeons/Quests:

  • Villa of Deception
    • fixed Twisted God Freya’s starting element to be Holy 4
    • fixed quest rewards to be obtainable only when you’re present when Twisted God Freya dies
  • Einbech Dungeon F3
    • renamed some monsters and their cards according to their card illustration
  • Bioresearch Laboratory
    • renamed some monsters and their cards according to their card illustration
  • Thanatos Tower F9+ / Memory of Thanatos
    • renamed some monsters and their cards according to their card illustration
  • Illusion of Moonlight
    • fixed a potential Anger Moonlight spawn bug
    • reduced Anger Moonlight spawn condition to 120 Angry Nine Tail kills
    • Anger Moonlight will spawn on the spot where the last monster to trigger it died
    • spawned Anger Moonlight will now persist through server restart / reload
  • Illusion of Vampire
    • fixed Bomi spawn
    • reduced Bomi spawn condition to 120 Black Mushroom kills
    • Bomi will spawn on the spot where the last monster to trigger it died
    • Dracula of Rage will spawn on the spot where the Bomi died
    • spawned Bomi/Dracula of Rage will now persist through server restart / reload
  • Illusion of Abyss
    • fixed Ominous Turtle General spawn
    • reduced Ominous Turtle General spawn condition to 750 kills of any monster in floor 2
    • Ominous Turtle General will spawn on the spot where the last monster to trigger it died
    • spawned Ominous Turtle General will now persist through server restart / reload
  • Illusion of Underwater
    • fixed Deep Sea Kraken/Deep Sea Witch spawn
    • reduced Deep Sea Kraken spawn condition to 1800 kills of any monster in floor 1
    • Deep Sea Kraken will spawn on the spot where the last monster to trigger it died
    • reduced Deep Sea Witch spawn condition to 1800 kills of any monster in floor 2
    • Deep Sea Witch will spawn on the spot where the last monster to trigger it died
    • spawned Deep Sea Kraken/Deep Sea Witch will now persist through server restart / reload
  • Illusion of Twins
    • fixed Silent Maya spawn
    • reduced Silent Maya spawn condition to 1600 kills of any monster
    • Silent Maya will spawn on the spot where the last monster to trigger it died
    • spawned Silent Maya will now persist through server restart / reload
  • Illusion of Labyrinth
    • updated Monster names to match their card illustration
    • fixed Baphomet of Chaos spawn
    • reduced Baphomet of Chaos spawn condition to 1200 kills of any monster
    • Baphomet of Chaos will spawn on the spot where the last monster to trigger it died
    • spawned Baphomet of Chaos will now persist through server restart / reload
  • Illusion of Teddy Bear
    • updated some Monster/Card names to match their card illustration
    • fixed Shining Teddy Bear spawn
    • reduced Shining Teddy Bear spawn condition to 2200 kills of any monster
    • Shining Teddy Bear will spawn on the spot where the last monster to trigger it died
    • spawned Shining Teddy Bear will now persist through server restart / reload
  • Illusion of Luanda
    • fixed Ancient Wootan Defender/Ancient Tao Gunka spawn
    • fixed clans switching
    • reduced Ancient Wootan Defender spawn condition to 1200 kills of any monster of their clan
    • Ancient Wootan Defender will spawn on the spot where the last monster to trigger it died
    • reduced Ancient Tao Gunka spawn condition to 1200 kills of any monster of their clan
    • Ancient Tao Gunka will spawn on the spot where the last monster to trigger it died
    • active clan now persists through server restart / reload
    • spawned Ancient Wootan Defender/Ancient Tao Gunka will now persist through server restart / reload
  • Illusion of Frozen
    • updated some Monster/Card names to match their card illustration
    • Awakened Ktullanux will now always spawn in the middle of the map

Items/Item handling:

  • fixed some item descriptions
  • Bloody Branch can now summon Nightmare Golem
  • Dark Blinders can now be converted to a costume at Sandra
  • Pets now give their loyal bonus as soon as they reach loyal status (before you had to feed them a few times after loyal status)
  • OSAD Weapons
    • line enchants can be added the same way as OS Weapons are enchanted
    • can additionally be enchanted at Enchanter Azzam The Lucky using the new Enchant UI
    • both types of echants can be present at once
  • Costume Enchant Box 27 has been added to the Fashion Point Shop featuring new spell related stones and new sets for Mechanic, Guillotine Cross and Sura
  • fixed Poring Capsule to contain the correct Angeling Balloon

NPC:

  • Nightmare Golem can now drop Sealed Card Album (MVP Card drop rules apply)
  • all Refiner NPCs now offer two services:
    • Open Refine UI: this is the same method that was present all the time
    • Use alternate method: this can only be used for equipped items with weapons of level 1-4 or armors of lvl 1 and basic refine material. Here you can quickly refine to safe levels or to desired levels up to +10.
  • fixed Homunculus to always be as fast as their master
  • Coin to Cash Cow is now called Rich Cow
  • Costume enchanters have been updated to accept new enchant stones
  • fixed Giant Hornet Slave sprite

Other:

  • @activity command will now also show your current Fashion Point balance
  • updated wording of some client messages
  • removed two unused signboards in lasagna

Client:

  • updated some visuals
  • fixed Hairstyles and Haircolors in character creation screen

Patcher

  • Changed appearance of online player counters: unique players and shops (vending/buying) are now counted

Homepage:

  • Changed appearance of online player counters: unique players and shops (vending/buying) are now counted

Hotfixes (have been applied earlier):

  • fixed Ticket Refiner to accept +10 tickets again
  • fixed Lord of the Dead spawn in Niflheim

Imported from legacy Flarum.
Original author: TiuHunter (Flarum #50)

That was fast :o