Imported from legacy Flarum.
Original author: hoegenaamd (Flarum #1246)
Title: Guild Dungeons Access
Description:
We don’t have pvp (woe) going on now, so I’d to request temporary access for all teh people to access all of those Guild Dungeons (bottom 4 are redded as of today this suggestion is written)
Why is this a good idea?
Economic benefits perhaps idk
What risks or downsides does it have?
Maybe economic changes in the price and availability of existing materials. Feel free to close some of them if in the case there’s any Economic Disturbance within the week (it should be apparent fast if it suddenly becomes crowded, so they would still need monitoring time to time)
Additional Info:
Yes.
Imported from legacy Flarum.
Original author: Mysto (Flarum #1247)
Since there is no WoE seems like a good idea to have, unless there is something that breaks the economy (don’t really know if there is usefull loot).
Imported from legacy Flarum.
Original author: karunatan (Flarum #555)
From the top of my head, I’d say it makes getting Elemental swords easier for new players, which I’m all for. And Aunoe cards. I know none of these are top of the line gears anymore, but I get it’d be a good starting point for newer players. +1.
Imported from legacy Flarum.
Original author: Obetovan (Flarum #106)
considering that the main downside is already addressed, i see no reason not to.
although, it’s ultimately dependant on what plans muh and team has on pvp and how/when/(especially) who to address it.
some shake up in farming shouldn’t hurt.