Imported from legacy Flarum.
Original author: Mindless (Flarum #24)
Hey there,
Just a suggestion. (QoL)
Rework on the brewed Potions (White,Yellow,Red and Blue) to give a Heal over Time (HoT) effect in addition to their heal amount.
For example the White Potion heals the amount X on use and heal another amount X every second for 5 sec.
Same for SP on Blue Potions.
Greetings,
Mindless
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
Hi there,
we talked about your suggestion and we didn’t come up to a decision yet.
We’ll let this stay open until next week.
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
We’ve decided against changing the exsisting potion as we think that there are enough ways to recover SP/HP available.
We’ll create a guide for this in the wiki soon.