Imported from legacy Flarum.
Original author: jinbou (Flarum #618)
I don’t know why people are stuck on the 1/1 novice example lol. This is a mid rate server, you can level a char from 1 to 99 in like 5minutes, so who cares if a lvl1 novice can’t clear the event efficiently. It takes absolutely no time to make a 3rd class character using only the free eden gears and nothing else. If 3rd classes can contribute well then it’s more than enough “newbie friendly” imo.
I feel it’s nice to have monsters act differently in events and not the same everytime. Maybe if we adjusted the movespeed a little this would keep this feeling but be less annoying?
Since they move in the opposite direction of received attacks its easy to lead them to walls/corners where they can’t run away already, especially if we target the ones that are alone so other people don’t mess things up. Sorry but I really feel like people are complaining without putting in the effort for this phase.
Reducing their movespeed would just increase the effort needed to kill sentinels for the people who know what they’re doing, as it’ll take longer to push them to corners. But hey I wouldn’t mind if it gets a little more challenging, so sure I would be fine with that change 
Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)
@jinbou But… I was explaining how such a specific build char is not needed for this event…
Fair enough then.
I remain a bit skeptical due to my experience with past events but I’ll have to participate and see it for myself someday.
@jinbou I don’t know why people are stuck on the 1/1 novice example
It was a really bad example to give tbf (even if taken a bit too literally).
Talk 'bout an own goal.
Imported from legacy Flarum.
Original author: karunatan (Flarum #555)
I know I’m late to this party, thanks to my awesome trip, but I’d like to give some feedback as well.
I do like the event, it’s fun for me, both sentinels and the moon goddess fight.
The one thing I have an issue with… is fixed spawn points for ammo. This part is like the beginning of summer event with digging and mining. People being lazy and just camping at guaranteed spawn points. Yeah sure you can bring the ammo for the laser once the item spawns right next to you where you were doing absolutely nothing for the fight. I get it, not all classes or builds are suitable for just going to the goddess and smacking her in the face. Thus, the ammo idea is great.
Make the spawn randomized, please. Get people to at least tele around Neustadt to find the ammos. If you can’t tele because you have something going on IRL, then maybe you should sit this run out instead of just leeching on everyone else’s effort. The event happens often during the day so you do get a chance at participating actively. That’s all I can think of as my feedback. Thanks. c:
Imported from legacy Flarum.
Original author: kaiakaito (Flarum #244)
Moving it to rejected
But I can spoiler, that some changes are plannes for those kind of events.