Imported from legacy Flarum.
Original author: SpaceHelm (Flarum #274)
Right now , the duration of Enchant Poison is only 165second .
and the other consumable / skills for weapon enchant is 20 minutes. (Aspersio / Cursed water getting also adjustment from its original version)
i dont see why keeping the Poison Enchant Duration only 165 second, and not adjusted to 20 minutes long.
Otherwise, can you enable a creation / buying for Poison Scroll ?
thanks
Imported from legacy Flarum.
Original author: Ryzen_Rafi (Flarum #964)
I, a gx player, never bothered this. That duration is good enough.
i even use that no more than 5 seconds then swap it to neutral, then cast it again… so no point making it long duration xD.
so minus one (-1)
Imported from legacy Flarum.
Original author: SpaceHelm (Flarum #274)
@Ryzen_Rafi i even use that no more than 5 seconds then swap it to neutral, then cast it again… so no point making it long duration xD.
its not about if u need it or not,
more like for consistency for all of element scroll / skill duration. doesnt matter if u use it for less than 1 minute or what.
state the downside of the adjustment (if there is any), would be nice, rather saying the subjective opinion.
Imported from legacy Flarum.
Original author: Ryzen_Rafi (Flarum #964)
I mean there is no need such effort to make it happen. Just let as it be. And in addition, its cast require nothing just probably SP.
Imported from legacy Flarum.
Original author: Ryzen_Rafi (Flarum #964)
oh yea, one more…. it is not about objective and subjective. The poison element has unique criterion, it deals more damage to most element in this RO world, water/fire/wind/earth. And moreover it become subjective with ulterior motives that u need poison for other class so the other class can do damage with advantage element. It is literally game breaking. and if u want to break that, just party with GX and do enchant for you. It is simple as you maybe party with your AB to buff you.
so yea, i m against this, it -1.
Imported from legacy Flarum.
Original author: SpaceHelm (Flarum #274)
@Ryzen_Rafi i guess by your logic, then Aspersio / Cursed Water shouldnt be having 20 Minutes duration then?


source : Divine Pride
Imported from legacy Flarum.
Original author: Ryzen_Rafi (Flarum #964)
- it require item to cast
- holy is not as powerful as before update, holy/shadow dindt have any advantage for 4 elements.
i think you should aware that.
Imported from legacy Flarum.
Original author: Ryzen_Rafi (Flarum #964)
thus, if u are buffing/enabling poison enchant, it literally a game breaking. see depth 2 monsters, it has 7 or more monsters which weak to poison, earth/fire/wind/even water. Before update, u maybe can suggest this, but after update, it is a no.
as u know, element before update, fire/wind/earth, poison deals toward those by 75% in lvl 4. but now? lvl 4 taken 125%.. crazy.
Imported from legacy Flarum.
Original author: SpaceHelm (Flarum #274)
@Ryzen_Rafi it require item to cast
holy is not as powerful as before update, holy/shadow dindt have any advantage for 4 elements.
ok im gonna stop arguing with you, the moment i read this as ur reason lol :v
have a nice day for you.
Imported from legacy Flarum.
Original author: Shina (Flarum #968)
Not a good idea, Rk’s are powerful enough already they dont need to add an assassin poison slave to the list