Imported from legacy Flarum.
Original author: jinbou (Flarum #618)
Guyak Pudding was added on 2015, Cart Boost is a third job skill so it was added on episode 13-14 which some time during 2010 if I am not mistaken.
uhh speed potion is in the game for as long as I remember, since early prerenewal days, I don’t think granting max movespeed was a concept that was introduced with card boost.
Pardon me if this sounds rude or offensive to anyone but I have to put this out here. The reasoning of ‘this buff/skill should be exclusive to such and such classes’ is totally nonsensical to me.
From the beginning we have had hiding, cloaking, auto-guard, double attack, endure, attention concentrate, berserk, self-provoke, greed, among others accessible through other means be it by cards or consumables. Some of these have really good practical use or provide significant buffs. It isn’t anything new.
It may seem nonsensical to you, for me it is a requirement for having a well-designed game with classes that feel unique.
Cards/gears that grant skills in RO are always a trade-off, it comes with the cost of taking up a slot which makes the player weaker, and it usually only grants the lower level/weaker version of the skill anyway. They’ve never been a proper replacement, and it’s not the same thing as just giving away the skills to all the classes for free.
For me, the more scrolls there are that grant class-specific buffs, the less unique each class feels. Some of it is kinda unavoidable, like blessing/agi and endow scrolls, since it’d be multi-client fiesta without them. To be honest I dislike the idea of poison enchant scroll/adrenaline rush scroll etc too. I didn’t straight up oppose them because they can be obtained through multiclienting so it doesn’t matter as much, but I believe the game would be better off without those scrolls too.
And scrolls for self-buffs that normally can’t be cast on other characters are the worst offenders.
I had said something like “oh I guess meister should be pretty good at surviving depth2 thanks to shapeshift & defense machine” during a conversation on #merchant channel some time ago, that was the trigger that made me start building gears for that class. Few weeks ago some other people in #thief channel were theorycrafting about how SX might be able to one-shot depth2 thanks to potent venom/enchant poison since all the mobs are weak to poison. This is something I love, small situational abilities that occasionally make certain classes stand out from the rest for specific tasks. With every added scroll some of this uniqueness disappears from the game. It’s not the biggest deal yeah, but its important enough for me that I’ll forever be opposed to it.