Imported from legacy Flarum.
Original author: Psoron (Flarum #271)
some high profile maps like mjol, nif2 and temple are a warzone, esp during happy hour, but it doesnt have to be.
a small drop rate boost (like +5%?) per player in the party (with item share ON) that actively participates should alleviate this problem
this change should also promote more party play, as there is a benefit with partying with others instead being selfish.
ofc this boost shouldnt apply to mvps and ppl that have 11 alts in their own party, only for every unique player that actively participates in the party as i mentioned earlier.
Imported from legacy Flarum.
Original author: CongaLyne (Flarum #748)
This is already a feature, isn’t it?
Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)
@CongaLyne It is.
Shows how often people team up.
Imported from legacy Flarum.
Original author: Choi (Flarum #323)
I didn’t know about this either. Is there info on the wiki or somewhere else about this?
Imported from legacy Flarum.
Original author: Akin (Flarum #861)
@Choi https://forum.muhro.eu/d/2778-add-drop-rate-bonus-for-people-in-party
Imported from legacy Flarum.
Original author: Psoron (Flarum #271)
WHAT. if this is a feature, why isnt it documented or mentioned anywhere? nor on the wiki or the website. its probably somewhere mentioned in the discord, but not everyone joins it.
edit: just saw the reply above me rip
anyhow, i think there should be a penalty for people not close to the party. while it helps for depth1/2, it wouldnt help for maps where spreading apart is more beneficial than sticking together
Imported from legacy Flarum.
Original author: Dovezin (Flarum #1094)
@Psoron
I think the first condition is already a penalty
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
Shame on us not having it documented anywhere hides
But yes, this feature was added with https://forum.muhro.eu/d/2319-patch-notes-113-18-april-2024
Imported from legacy Flarum.
Original author: Maikoa (Flarum #965)
@Psoron there is. it’s only screenwide pt buffs
Imported from legacy Flarum.
Original author: hayatow (Flarum #905)
Make the drop rate bonus map wide. Thanks.
Imported from legacy Flarum.
Original author: Psoron (Flarum #271)
that’s what i was initially suggesting. have a huge penalty when spreading out but make it at best 50%. thats what i meant with incentivizing party play more. but i can see why some people might not agree with that
Imported from legacy Flarum.
Original author: MadMonkey (Flarum #165)
@hayatow Nah.
Keep it as is.
A little bonus for those that actually team up.
Not those that “group up” then just scatter on a map to solo.
Imported from legacy Flarum.
Original author: Muh (Flarum #1)
We don’t plan to change this bonus anytime soon.